summaryrefslogtreecommitdiff
path: root/scene/gui
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/color_picker.cpp18
-rw-r--r--scene/gui/color_picker.h1
2 files changed, 18 insertions, 1 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 114abbd4da..fdee136b82 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -470,6 +470,19 @@ void ColorPicker::_update_text_value() {
c_text->set_visible(visible);
}
+void ColorPicker::_sample_input(const Ref<InputEvent> &p_event) {
+ const Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ const Rect2 rect_old = Rect2(Point2(), Size2(sample->get_size().width * 0.5, sample->get_size().height * 0.95));
+ if (rect_old.has_point(mb->get_position())) {
+ // Revert to the old color when left-clicking the old color sample.
+ color = old_color;
+ _update_color();
+ emit_signal("color_changed", color);
+ }
+ }
+}
+
void ColorPicker::_sample_draw() {
// Covers the right half of the sample if the old color is being displayed,
// or the whole sample if it's not being displayed.
@@ -1067,6 +1080,7 @@ ColorPicker::ColorPicker() :
hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
+ sample->connect("gui_input", callable_mp(this, &ColorPicker::_sample_input));
sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
btn_pick->set_flat(true);
@@ -1210,7 +1224,9 @@ ColorPicker::ColorPicker() :
void ColorPickerButton::_about_to_popup() {
set_pressed(true);
- picker->set_old_color(color);
+ if (picker) {
+ picker->set_old_color(color);
+ }
}
void ColorPickerButton::_color_changed(const Color &p_color) {
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 13fe5fd60e..400074e6e9 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -108,6 +108,7 @@ private:
void _update_presets();
void _update_text_value();
void _text_type_toggled();
+ void _sample_input(const Ref<InputEvent> &p_event);
void _sample_draw();
void _hsv_draw(int p_which, Control *c);
void _slider_draw(int p_which);