diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/color_ramp_edit.cpp | 368 | ||||
-rw-r--r-- | scene/gui/color_ramp_edit.h | 52 |
2 files changed, 420 insertions, 0 deletions
diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp new file mode 100644 index 0000000000..382c0dc103 --- /dev/null +++ b/scene/gui/color_ramp_edit.cpp @@ -0,0 +1,368 @@ +#include "color_ramp_edit.h" +#include "os/keyboard.h" + +ColorRampEdit::ColorRampEdit(){ + grabbed=-1; + grabbing=false; + set_focus_mode(FOCUS_ALL); + + popup = memnew( PopupPanel ); + picker = memnew( ColorPicker ); + popup->add_child(picker); + popup->set_child_rect(picker); + add_child(popup); + + checker = Ref<ImageTexture>(memnew( ImageTexture )); + checker->create_from_image( Image(checker_bg_png),ImageTexture::FLAG_REPEAT ); +} + +int ColorRampEdit::_get_point_from_pos(int x) { + int result = -1; + int total_w = get_size().width-get_size().height-3; + for(int i=0;i<points.size();i++) { + //Check if we clicked at point + if (ABS(x-points[i].offset*total_w+1)<(POINT_WIDTH/2+1)) { + result=i; + } + } + return result; +} + +void ColorRampEdit::_show_color_picker() { + if (grabbed==-1) + return; + Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10); + picker->set_color(points[grabbed].color); + popup->set_pos(get_global_pos()-Vector2(ms.width-get_size().width,ms.height)); + popup->set_size(ms); + popup->popup(); +} + +ColorRampEdit::~ColorRampEdit() { + +} + +void ColorRampEdit::_input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) { + + points.remove(grabbed); + grabbed=-1; + update(); + emit_signal("ramp_changed"); + accept_event(); + } + + //Show color picker on double click. + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.doubleclick && p_event.mouse_button.pressed) { + grabbed=_get_point_from_pos(p_event.mouse_button.x); + _show_color_picker(); + accept_event(); + } + + //Delete point on right click + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==2 && p_event.mouse_button.pressed) { + grabbed=_get_point_from_pos(p_event.mouse_button.x); + if(grabbed != -1) + { + points.remove(grabbed); + grabbed=-1; + update(); + emit_signal("ramp_changed"); + accept_event(); + } + } + + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + + update(); + int x = p_event.mouse_button.x; + int total_w = get_size().width-get_size().height-3; + + //Check if color selector was clicked. + if (x>total_w+3) { + _show_color_picker(); + return; + } + + grabbing=true; + + grabbed=_get_point_from_pos(x); + //grab or select + if (grabbed!=-1) { + return; + } + + //insert + ColorRamp::Point newPoint; + newPoint.offset=CLAMP(x/float(total_w),0,1); + + ColorRamp::Point prev; + ColorRamp::Point next; + + int pos=-1; + for(int i=0;i<points.size();i++) { + if (points[i].offset<newPoint.offset) + pos=i; + } + + if (pos==-1) { + + prev.color=Color(0,0,0); + prev.offset=0; + if (points.size()) { + next=points[0]; + } else { + next.color=Color(1,1,1); + next.offset=1.0; + } + } else { + + if (pos==points.size()-1) { + next.color=Color(1,1,1); + next.offset=1.0; + } else { + next=points[pos+1]; + } + prev=points[pos]; + + } + + newPoint.color=prev.color.linear_interpolate(next.color,(newPoint.offset-prev.offset)/(next.offset-prev.offset)); + + points.push_back(newPoint); + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==newPoint.offset) { + grabbed=i; + break; + } + } + + emit_signal("ramp_changed"); + + } + + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) { + + if (grabbing) { + grabbing=false; + emit_signal("ramp_changed"); + } + update(); + } + + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) { + + int total_w = get_size().width-get_size().height-3; + + int x = p_event.mouse_motion.x; + float newofs = CLAMP(x/float(total_w),0,1); + + bool valid=true; + for(int i=0;i<points.size();i++) { + + if (points[i].offset==newofs && i!=grabbed) { + valid=false; + } + } + + if (!valid) + return; + + points[grabbed].offset=newofs; + + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==newofs) { + grabbed=i; + break; + } + } + + emit_signal("ramp_changed"); + + update(); + } +} + +void ColorRampEdit::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + picker->connect("color_changed",this,"_color_changed"); + } + if (p_what==NOTIFICATION_DRAW) { + + int w = get_size().x; + int h = get_size().y; + + if (w == 0 || h == 0) + return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size + + int total_w = get_size().width-get_size().height-3; + + //Draw checker pattern for ramp + _draw_checker(0,0, total_w, h); + + //Draw color ramp + ColorRamp::Point prev; + prev.offset=0; + if(points.size() == 0) + prev.color=Color(0,0,0); //Draw black rectangle if we have no points + else + prev.color = points[0].color; //Extend color of first point to the beginning. + + for(int i=-1;i<points.size();i++) { + + ColorRamp::Point next; + //If there is no next point + if (i+1 == points.size()) { + if(points.size() == 0) + next.color=Color(0,0,0); //Draw black rectangle if we have no points + else + next.color=points[i].color; //Extend color of last point to the end. + next.offset=1; + } else { + next=points[i+1]; + } + + if (prev.offset==next.offset) { + prev=next; + continue; + } + + Vector<Vector2> points; + Vector<Color> colors; + points.push_back(Vector2(prev.offset*total_w,h)); + points.push_back(Vector2(prev.offset*total_w,0)); + points.push_back(Vector2(next.offset*total_w,0)); + points.push_back(Vector2(next.offset*total_w,h)); + colors.push_back(prev.color); + colors.push_back(prev.color); + colors.push_back(next.color); + colors.push_back(next.color); + draw_primitive(points,colors,Vector<Point2>()); + prev=next; + } + + //Draw point markers + for(int i=0;i<points.size();i++) { + + Color col = i==grabbed?Color(1,0.0,0.0,0.9):points[i].color.contrasted(); + col.a = 0.9; + + draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h/2),col); + draw_rect(Rect2(points[i].offset*total_w-POINT_WIDTH/2, h/2, POINT_WIDTH, h/2), Color(0.6, 0.6, 0.6, i==grabbed?0.9:0.4)); + draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),col); + draw_line(Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col); + draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),col); + draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col); + + } + + + //Draw "button" for color selector + _draw_checker(total_w+3,0, h, h); + if (grabbed!=-1) { + //Draw with selection color + draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color); + } else { + //if no color selected draw grey color with 'X' on top. + draw_rect(Rect2(total_w+3,0,h,h), Color(0.5, 0.5, 0.5, 1)); + draw_line(Vector2(total_w+3,0),Vector2(total_w+3+h,h),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+3,h),Vector2(total_w+3+h,0),Color(1,1,1,0.6)); + } + + //Draw borders around color ramp if in focus + if (has_focus()) { + + draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6)); + } + + } +} + +void ColorRampEdit::_draw_checker(int x, int y, int w, int h) { + //Draw it with polygon to insert UVs for scale + Vector<Vector2> backPoints; + backPoints.push_back(Vector2(x, y)); + backPoints.push_back(Vector2(x, y+h)); + backPoints.push_back(Vector2(x+w, y+h)); + backPoints.push_back(Vector2(x+w, y)); + Vector<Color> colorPoints; + colorPoints.push_back(Color(1, 1, 1, 1)); + colorPoints.push_back(Color(1, 1, 1, 1)); + colorPoints.push_back(Color(1, 1, 1, 1)); + colorPoints.push_back(Color(1, 1, 1, 1)); + Vector<Vector2> uvPoints; + //Draw checker pattern pixel-perfect and scale it by 2. + uvPoints.push_back(Vector2(x, y)); + uvPoints.push_back(Vector2(x, y+h*.5f/checker->get_height())); + uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y+h*.5f/checker->get_height())); + uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y)); + draw_polygon(backPoints, colorPoints, uvPoints, checker); +} + +Size2 ColorRampEdit::get_minimum_size() const { + + return Vector2(0,16); +} + +void ColorRampEdit::_color_changed(const Color& p_color) { + + if (grabbed==-1) + return; + points[grabbed].color=p_color; + update(); + emit_signal("ramp_changed"); + +} + +void ColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) { + + ERR_FAIL_COND(p_offsets.size()!=p_colors.size()); + points.clear(); + for(int i=0;i<p_offsets.size();i++) { + ColorRamp::Point p; + p.offset=p_offsets[i]; + p.color=p_colors[i]; + points.push_back(p); + } + + points.sort(); + update(); +} + +Vector<float> ColorRampEdit::get_offsets() const { + Vector<float> ret; + for(int i=0;i<points.size();i++) + ret.push_back(points[i].offset); + return ret; +} + +Vector<Color> ColorRampEdit::get_colors() const { + Vector<Color> ret; + for(int i=0;i<points.size();i++) + ret.push_back(points[i].color); + return ret; +} + +void ColorRampEdit::set_points(Vector<ColorRamp::Point>& p_points) { + if(points.size() != p_points.size()) + grabbed = -1; + points.clear(); + points = p_points; +} + +Vector<ColorRamp::Point>& ColorRampEdit::get_points() { + return points; +} + +void ColorRampEdit::_bind_methods() { + ObjectTypeDB::bind_method(_MD("_input_event"),&ColorRampEdit::_input_event); + ObjectTypeDB::bind_method(_MD("_color_changed"),&ColorRampEdit::_color_changed); + ADD_SIGNAL(MethodInfo("ramp_changed")); +} diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/color_ramp_edit.h new file mode 100644 index 0000000000..91292eed0d --- /dev/null +++ b/scene/gui/color_ramp_edit.h @@ -0,0 +1,52 @@ +#ifndef SCENE_GUI_COLOR_RAMP_EDIT_H_ +#define SCENE_GUI_COLOR_RAMP_EDIT_H_ + +#include "scene/gui/popup.h" +#include "scene/gui/color_picker.h" +#include "scene/resources/color_ramp.h" +#include "scene/resources/default_theme/theme_data.h" + +#define POINT_WIDTH 8 + +class ColorRampEdit : public Control { + + OBJ_TYPE(ColorRampEdit,Control); + + PopupPanel *popup; + ColorPicker *picker; + + Ref<ImageTexture> checker; + + bool grabbing; + int grabbed; + Vector<ColorRamp::Point> points; + + void _draw_checker(int x, int y, int w, int h); + void _color_changed(const Color& p_color); + int _get_point_from_pos(int x); + void _show_color_picker(); + +protected: + void _input_event(const InputEvent& p_event); + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors); + Vector<float> get_offsets() const; + Vector<Color> get_colors() const; + void set_points(Vector<ColorRamp::Point>& p_points); + Vector<ColorRamp::Point>& get_points(); + virtual Size2 get_minimum_size() const; + + ColorRampEdit(); + virtual ~ColorRampEdit(); +}; + +/*class ColorRampEditPanel : public Panel +{ + OBJ_TYPE(ColorRampEditPanel, Panel ); +};*/ + + +#endif /* SCENE_GUI_COLOR_RAMP_EDIT_H_ */ |