diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/graph_edit.cpp | 33 | ||||
-rw-r--r-- | scene/gui/graph_edit.h | 8 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 10 | ||||
-rw-r--r-- | scene/gui/progress_bar.cpp | 6 |
4 files changed, 50 insertions, 7 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 38ce91a4df..e2c730a56e 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -58,6 +58,7 @@ Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const S c.from_port = p_from_port; c.to = p_to; c.to_port = p_to_port; + c.activity = 0; connections.push_back(c); top_layer->update(); update(); @@ -624,6 +625,7 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const void GraphEdit::_connections_layer_draw() { + Color activity_color = get_color("activity"); //draw connections List<List<Connection>::Element *> to_erase; for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { @@ -661,6 +663,11 @@ void GraphEdit::_connections_layer_draw() { Color color = gfrom->get_connection_output_color(E->get().from_port); Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_offset() * zoom; Color tocolor = gto->get_connection_input_color(E->get().to_port); + + if (E->get().activity > 0) { + color = color.linear_interpolate(activity_color, E->get().activity); + tocolor = tocolor.linear_interpolate(activity_color, E->get().activity); + } _draw_cos_line(connections_layer, frompos, topos, color, tocolor); } @@ -980,6 +987,23 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } } +void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity) { + + for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { + + if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) { + + if (ABS(E->get().activity != p_activity)) { + //update only if changed + top_layer->update(); + connections_layer->update(); + } + E->get().activity = p_activity; + return; + } + } +} + void GraphEdit::clear_connections() { connections.clear(); @@ -1141,11 +1165,16 @@ void GraphEdit::_snap_value_changed(double) { update(); } +HBoxContainer *GraphEdit::get_zoom_hbox() { + return zoom_hb; +} + void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("connect_node", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node); ClassDB::bind_method(D_METHOD("is_node_connected", "from", "from_port", "to", "to_port"), &GraphEdit::is_node_connected); ClassDB::bind_method(D_METHOD("disconnect_node", "from", "from_port", "to", "to_port"), &GraphEdit::disconnect_node); + ClassDB::bind_method(D_METHOD("set_connection_activity", "from", "from_port", "to", "to_port", "amount"), &GraphEdit::set_connection_activity); ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list); ClassDB::bind_method(D_METHOD("clear_connections"), &GraphEdit::clear_connections); ClassDB::bind_method(D_METHOD("get_scroll_ofs"), &GraphEdit::get_scroll_ofs); @@ -1187,6 +1216,8 @@ void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset); ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw); + ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox); + ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "right_disconnects"), "set_right_disconnects", "is_right_disconnects_enabled"); @@ -1253,7 +1284,7 @@ GraphEdit::GraphEdit() { zoom = 1; - HBoxContainer *zoom_hb = memnew(HBoxContainer); + zoom_hb = memnew(HBoxContainer); top_layer->add_child(zoom_hb); zoom_hb->set_position(Vector2(10, 10)); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 3bfde44854..14789001e4 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -31,6 +31,7 @@ #ifndef GRAPH_EDIT_H #define GRAPH_EDIT_H +#include "scene/gui/box_container.h" #include "scene/gui/graph_node.h" #include "scene/gui/scroll_bar.h" #include "scene/gui/slider.h" @@ -62,6 +63,7 @@ public: StringName to; int from_port; int to_port; + float activity; }; private: @@ -157,6 +159,8 @@ private: Set<int> valid_left_disconnect_types; Set<int> valid_right_disconnect_types; + HBoxContainer *zoom_hb; + friend class GraphEditFilter; bool _filter_input(const Point2 &p_point); void _snap_toggled(); @@ -175,6 +179,8 @@ public: void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); void clear_connections(); + void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity); + void add_valid_connection_type(int p_type, int p_with_type); void remove_valid_connection_type(int p_type, int p_with_type); bool is_valid_connection_type(int p_type, int p_with_type) const; @@ -206,6 +212,8 @@ public: int get_snap() const; void set_snap(int p_snap); + HBoxContainer *get_zoom_hbox(); + GraphEdit(); }; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 2ab7149886..0cd5219f8f 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -565,6 +565,9 @@ void LineEdit::_notification(int p_what) { #endif case NOTIFICATION_RESIZED: { + if (expand_to_text_length) { + window_pos = 0; //force scroll back since it's expanding to text length + } set_cursor_position(get_cursor_position()); } break; @@ -1098,11 +1101,12 @@ void LineEdit::set_cursor_position(int p_pos) { for (int i = cursor_pos; i >= window_pos; i--) { if (i >= text.length()) { - accum_width = font->get_char_size(' ').width; //anything should do + //do not do this, because if the cursor is at the end, its just fine that it takes no space + //accum_width = font->get_char_size(' ').width; //anything should do } else { accum_width += font->get_char_size(text[i], i + 1 < text.length() ? text[i + 1] : 0).width; //anything should do } - if (accum_width >= window_width) + if (accum_width > window_width) break; wp = i; @@ -1169,7 +1173,7 @@ Size2 LineEdit::get_minimum_size() const { int mstext = get_constant("minimum_spaces") * space_size; if (expand_to_text_length) { - mstext = MAX(mstext, font->get_string_size(text).x + space_size); //add a spce because some fonts are too exact + mstext = MAX(mstext, font->get_string_size(text).x + space_size); //add a spce because some fonts are too exact, and because cursor needs a bit more when at the end } min.width += mstext; diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index 37e519e375..fc5d56237a 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -39,9 +39,9 @@ Size2 ProgressBar::get_minimum_size() const { Size2 minimum_size = bg->get_minimum_size(); minimum_size.height = MAX(minimum_size.height, fg->get_minimum_size().height); minimum_size.width = MAX(minimum_size.width, fg->get_minimum_size().width); - if (percent_visible) { - minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height()); - } + //if (percent_visible) { this is needed, else the progressbar will collapse + minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height()); + //} return minimum_size; } |