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-rw-r--r--scene/gui/label.cpp42
-rw-r--r--scene/gui/label.h11
-rw-r--r--scene/gui/menu_bar.cpp7
-rw-r--r--scene/gui/rich_text_label.cpp34
-rw-r--r--scene/gui/rich_text_label.h6
-rw-r--r--scene/gui/split_container.cpp6
-rw-r--r--scene/gui/split_container.h1
-rw-r--r--scene/gui/video_stream_player.cpp4
8 files changed, 51 insertions, 60 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 7a88afaa3b..b15578f222 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -279,8 +279,8 @@ void Label::_notification(int p_what) {
return; // Nothing new.
}
xl_text = new_text;
- if (percent_visible < 1) {
- visible_chars = get_total_character_count() * percent_visible;
+ if (visible_ratio < 1) {
+ visible_chars = get_total_character_count() * visible_ratio;
}
dirty = true;
@@ -348,7 +348,7 @@ void Label::_notification(int p_what) {
total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
total_glyphs += TS->shaped_text_get_glyph_count(lines_rid[i]) + TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]);
}
- int visible_glyphs = total_glyphs * percent_visible;
+ int visible_glyphs = total_glyphs * visible_ratio;
int processed_glyphs = 0;
total_h += style->get_margin(SIDE_TOP) + style->get_margin(SIDE_BOTTOM);
@@ -652,8 +652,8 @@ void Label::set_text(const String &p_string) {
text = p_string;
xl_text = atr(p_string);
dirty = true;
- if (percent_visible < 1) {
- visible_chars = get_total_character_count() * percent_visible;
+ if (visible_ratio < 1) {
+ visible_chars = get_total_character_count() * visible_ratio;
}
update();
update_minimum_size();
@@ -771,9 +771,9 @@ void Label::set_visible_characters(int p_amount) {
if (visible_chars != p_amount) {
visible_chars = p_amount;
if (get_total_character_count() > 0) {
- percent_visible = (float)p_amount / (float)get_total_character_count();
+ visible_ratio = (float)p_amount / (float)get_total_character_count();
} else {
- percent_visible = 1.0;
+ visible_ratio = 1.0;
}
if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
dirty = true;
@@ -786,17 +786,17 @@ int Label::get_visible_characters() const {
return visible_chars;
}
-void Label::set_percent_visible(float p_percent) {
- if (percent_visible != p_percent) {
- if (percent_visible >= 1.0) {
+void Label::set_visible_ratio(float p_ratio) {
+ if (visible_ratio != p_ratio) {
+ if (visible_ratio >= 1.0) {
visible_chars = -1;
- percent_visible = 1.0;
- } else if (percent_visible < 0.0) {
+ visible_ratio = 1.0;
+ } else if (visible_ratio < 0.0) {
visible_chars = 0;
- percent_visible = 0.0;
+ visible_ratio = 0.0;
} else {
- visible_chars = get_total_character_count() * p_percent;
- percent_visible = p_percent;
+ visible_chars = get_total_character_count() * p_ratio;
+ visible_ratio = p_ratio;
}
if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
@@ -806,8 +806,8 @@ void Label::set_percent_visible(float p_percent) {
}
}
-float Label::get_percent_visible() const {
- return percent_visible;
+float Label::get_visible_ratio() const {
+ return visible_ratio;
}
TextServer::VisibleCharactersBehavior Label::get_visible_characters_behavior() const {
@@ -889,8 +889,8 @@ void Label::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_visible_characters"), &Label::get_visible_characters);
ClassDB::bind_method(D_METHOD("get_visible_characters_behavior"), &Label::get_visible_characters_behavior);
ClassDB::bind_method(D_METHOD("set_visible_characters_behavior", "behavior"), &Label::set_visible_characters_behavior);
- ClassDB::bind_method(D_METHOD("set_percent_visible", "percent_visible"), &Label::set_percent_visible);
- ClassDB::bind_method(D_METHOD("get_percent_visible"), &Label::get_percent_visible);
+ ClassDB::bind_method(D_METHOD("set_visible_ratio", "ratio"), &Label::set_visible_ratio);
+ ClassDB::bind_method(D_METHOD("get_visible_ratio"), &Label::get_visible_ratio);
ClassDB::bind_method(D_METHOD("set_lines_skipped", "lines_skipped"), &Label::set_lines_skipped);
ClassDB::bind_method(D_METHOD("get_lines_skipped"), &Label::get_lines_skipped);
ClassDB::bind_method(D_METHOD("set_max_lines_visible", "lines_visible"), &Label::set_max_lines_visible);
@@ -911,10 +911,10 @@ void Label::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE, "0,999,1"), "set_lines_skipped", "get_lines_skipped");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE, "-1,999,1"), "set_max_lines_visible", "get_max_lines_visible");
- // Note: "visible_characters" and "percent_visible" should be set after "text" to be correctly applied.
+ // Note: "visible_characters" and "visible_ratio" should be set after "text" to be correctly applied.
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters_behavior", PROPERTY_HINT_ENUM, "Characters Before Shaping,Characters After Shaping,Glyphs (Layout Direction),Glyphs (Left-to-Right),Glyphs (Right-to-Left)"), "set_visible_characters_behavior", "get_visible_characters_behavior");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visible_ratio", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_visible_ratio", "get_visible_ratio");
ADD_GROUP("BiDi", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
diff --git a/scene/gui/label.h b/scene/gui/label.h
index cab5b36d68..65831cab6e 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -59,10 +59,9 @@ private:
TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT;
Array st_args;
- float percent_visible = 1.0;
-
TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING;
int visible_chars = -1;
+ float visible_ratio = 1.0;
int lines_skipped = 0;
int max_lines_visible = -1;
@@ -110,22 +109,22 @@ public:
void set_uppercase(bool p_uppercase);
bool is_uppercase() const;
- TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
void set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior);
+ TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
void set_visible_characters(int p_amount);
int get_visible_characters() const;
int get_total_character_count() const;
+ void set_visible_ratio(float p_ratio);
+ float get_visible_ratio() const;
+
void set_clip_text(bool p_clip);
bool is_clipping_text() const;
void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
TextServer::OverrunBehavior get_text_overrun_behavior() const;
- void set_percent_visible(float p_percent);
- float get_percent_visible() const;
-
void set_lines_skipped(int p_lines);
int get_lines_skipped() const;
diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp
index f450222130..9eba2feaf7 100644
--- a/scene/gui/menu_bar.cpp
+++ b/scene/gui/menu_bar.cpp
@@ -276,10 +276,7 @@ void MenuBar::_update_submenu(const String &p_menu_name, PopupMenu *p_child) {
}
bool MenuBar::is_native_menu() const {
- if (!is_visible_in_tree()) {
- return false;
- }
- if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)) {
+ if (Engine::get_singleton()->is_editor_hint() && is_inside_tree() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)) {
return false;
}
@@ -308,7 +305,7 @@ void MenuBar::_clear_menu() {
void MenuBar::_update_menu() {
_clear_menu();
- if (!is_inside_tree()) {
+ if (!is_visible_in_tree()) {
return;
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 6ab3cdcb69..3f1f16cd51 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -742,7 +742,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
bool trim_glyphs_ltr = (visible_characters >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_LTR) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && !lrtl));
bool trim_glyphs_rtl = (visible_characters >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_RTL) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && lrtl));
int total_glyphs = (trim_glyphs_ltr || trim_glyphs_rtl) ? get_total_glyph_count() : 0;
- int visible_glyphs = total_glyphs * percent_visible;
+ int visible_glyphs = total_glyphs * visible_ratio;
Vector<int> list_index;
Vector<ItemList *> list_items;
@@ -4940,19 +4940,19 @@ TextServer::AutowrapMode RichTextLabel::get_autowrap_mode() const {
return autowrap_mode;
}
-void RichTextLabel::set_percent_visible(float p_percent) {
- if (percent_visible != p_percent) {
+void RichTextLabel::set_visible_ratio(float p_ratio) {
+ if (visible_ratio != p_ratio) {
_stop_thread();
- if (percent_visible >= 1.0) {
+ if (visible_ratio >= 1.0) {
visible_characters = -1;
- percent_visible = 1.0;
- } else if (percent_visible < 0.0) {
+ visible_ratio = 1.0;
+ } else if (visible_ratio < 0.0) {
visible_characters = 0;
- percent_visible = 0.0;
+ visible_ratio = 0.0;
} else {
- visible_characters = get_total_character_count() * p_percent;
- percent_visible = p_percent;
+ visible_characters = get_total_character_count() * p_ratio;
+ visible_ratio = p_ratio;
}
if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
@@ -4963,8 +4963,8 @@ void RichTextLabel::set_percent_visible(float p_percent) {
}
}
-float RichTextLabel::get_percent_visible() const {
- return percent_visible;
+float RichTextLabel::get_visible_ratio() const {
+ return visible_ratio;
}
void RichTextLabel::set_effects(Array p_effects) {
@@ -5139,8 +5139,8 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_visible_characters_behavior"), &RichTextLabel::get_visible_characters_behavior);
ClassDB::bind_method(D_METHOD("set_visible_characters_behavior", "behavior"), &RichTextLabel::set_visible_characters_behavior);
- ClassDB::bind_method(D_METHOD("set_percent_visible", "percent_visible"), &RichTextLabel::set_percent_visible);
- ClassDB::bind_method(D_METHOD("get_percent_visible"), &RichTextLabel::get_percent_visible);
+ ClassDB::bind_method(D_METHOD("set_visible_ratio", "ratio"), &RichTextLabel::set_visible_ratio);
+ ClassDB::bind_method(D_METHOD("get_visible_ratio"), &RichTextLabel::get_visible_ratio);
ClassDB::bind_method(D_METHOD("get_character_line", "character"), &RichTextLabel::get_character_line);
ClassDB::bind_method(D_METHOD("get_character_paragraph", "character"), &RichTextLabel::get_character_paragraph);
@@ -5189,10 +5189,10 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hint_underlined"), "set_hint_underline", "is_hint_underlined");
ADD_PROPERTY(PropertyInfo(Variant::INT, "autowrap_mode", PROPERTY_HINT_ENUM, "Off,Arbitrary,Word,Word (Smart)"), "set_autowrap_mode", "get_autowrap_mode");
- // Note: "visible_characters" and "percent_visible" should be set after "text" to be correctly applied.
+ // Note: "visible_characters" and "visible_ratio" should be set after "text" to be correctly applied.
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters_behavior", PROPERTY_HINT_ENUM, "Characters Before Shaping,Characters After Shaping,Glyphs (Layout Direction),Glyphs (Left-to-Right),Glyphs (Right-to-Left)"), "set_visible_characters_behavior", "get_visible_characters_behavior");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visible_ratio", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_visible_ratio", "get_visible_ratio");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
@@ -5264,11 +5264,11 @@ void RichTextLabel::set_visible_characters(int p_visible) {
visible_characters = p_visible;
if (p_visible == -1) {
- percent_visible = 1;
+ visible_ratio = 1;
} else {
int total_char_count = get_total_character_count();
if (total_char_count > 0) {
- percent_visible = (float)p_visible / (float)total_char_count;
+ visible_ratio = (float)p_visible / (float)total_char_count;
}
}
if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 95e55bf1a1..79f9c62539 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -440,7 +440,7 @@ private:
void _menu_option(int p_option);
int visible_characters = -1;
- float percent_visible = 1.0;
+ float visible_ratio = 1.0;
TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING;
bool _is_click_inside_selection() const;
@@ -660,8 +660,8 @@ public:
int get_total_character_count() const;
int get_total_glyph_count() const;
- void set_percent_visible(float p_percent);
- float get_percent_visible() const;
+ void set_visible_ratio(float p_ratio);
+ float get_visible_ratio() const;
TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
void set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index b6073ce265..3e60db0846 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -97,16 +97,12 @@ void SplitContainer::_resort() {
// Compute the final middle separation.
middle_sep = no_offset_middle_sep;
- if (prev_no_offset_middle_sep != INT_MAX) {
- split_offset -= middle_sep - prev_no_offset_middle_sep;
- }
- prev_no_offset_middle_sep = middle_sep;
-
if (!collapsed) {
int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, (get_size()[axis] - ms_second[axis] - sep) - no_offset_middle_sep);
middle_sep += clamped_split_offset;
if (should_clamp_split_offset) {
split_offset = clamped_split_offset;
+
should_clamp_split_offset = false;
}
}
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index dd15362199..a69ffe4de9 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -47,7 +47,6 @@ private:
bool should_clamp_split_offset = false;
int split_offset = 0;
int middle_sep = 0;
- int prev_no_offset_middle_sep = INT_MAX;
bool vertical = false;
bool dragging = false;
int drag_from = 0;
diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp
index 7baa4d44aa..4024d4c80e 100644
--- a/scene/gui/video_stream_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -362,7 +362,7 @@ void VideoStreamPlayer::set_volume_db(float p_db) {
if (p_db < -79) {
set_volume(0);
} else {
- set_volume(Math::db2linear(p_db));
+ set_volume(Math::db_to_linear(p_db));
}
}
@@ -370,7 +370,7 @@ float VideoStreamPlayer::get_volume_db() const {
if (volume == 0) {
return -80;
} else {
- return Math::linear2db(volume);
+ return Math::linear_to_db(volume);
}
}