diff options
Diffstat (limited to 'scene/gui/view_panner.cpp')
-rw-r--r-- | scene/gui/view_panner.cpp | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp new file mode 100644 index 0000000000..71865b4864 --- /dev/null +++ b/scene/gui/view_panner.cpp @@ -0,0 +1,184 @@ +/*************************************************************************/ +/* view_panner.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "view_panner.h" + +#include "core/input/input.h" +#include "core/input/shortcut.h" +#include "core/os/keyboard.h" + +bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) { + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid()) { + Vector2i scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_RIGHT) - (mb->get_button_index() == MouseButton::WHEEL_LEFT), (mb->get_button_index() == MouseButton::WHEEL_DOWN) - (mb->get_button_index() == MouseButton::WHEEL_UP)); + if (scroll_vec != Vector2()) { + if (control_scheme == SCROLL_PANS) { + if (mb->is_ctrl_pressed()) { + scroll_vec.y *= mb->get_factor(); + callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed())); + return true; + } else { + Vector2 panning; + if (mb->is_shift_pressed()) { + panning.x += mb->get_factor() * scroll_vec.y; + panning.y += mb->get_factor() * scroll_vec.x; + } else { + panning.y += mb->get_factor() * scroll_vec.y; + panning.x += mb->get_factor() * scroll_vec.x; + } + callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed())); + return true; + } + } else { + if (mb->is_ctrl_pressed()) { + Vector2 panning; + if (mb->is_shift_pressed()) { + panning.x += mb->get_factor() * scroll_vec.y; + panning.y += mb->get_factor() * scroll_vec.x; + } else { + panning.y += mb->get_factor() * scroll_vec.y; + panning.x += mb->get_factor() * scroll_vec.x; + } + callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed())); + return true; + } else if (!mb->is_shift_pressed()) { + scroll_vec.y *= mb->get_factor(); + callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed())); + return true; + } + } + } + + // Alt is not used for button presses, so ignore it. + if (mb->is_alt_pressed()) { + return false; + } + + bool is_drag_event = mb->get_button_index() == MouseButton::MIDDLE || + (enable_rmb && mb->get_button_index() == MouseButton::RIGHT) || + (!simple_panning_enabled && mb->get_button_index() == MouseButton::LEFT && is_panning()) || + (force_drag && mb->get_button_index() == MouseButton::LEFT); + + if (is_drag_event) { + if (mb->is_pressed()) { + is_dragging = true; + } else { + is_dragging = false; + } + return mb->get_button_index() != MouseButton::LEFT || mb->is_pressed(); // Don't consume LMB release events (it fixes some selection problems). + } + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + if (is_dragging) { + if (p_canvas_rect != Rect2()) { + callback_helper(pan_callback, varray(Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect))); + } else { + callback_helper(pan_callback, varray(mm->get_relative())); + } + return true; + } + } + + Ref<InputEventKey> k = p_event; + if (k.is_valid()) { + if (pan_view_shortcut.is_valid() && pan_view_shortcut->matches_event(k)) { + pan_key_pressed = k->is_pressed(); + if (simple_panning_enabled || (Input::get_singleton()->get_mouse_button_mask() & MouseButton::LEFT) != MouseButton::NONE) { + is_dragging = pan_key_pressed; + } + return true; + } + } + + return false; +} + +void ViewPanner::release_pan_key() { + pan_key_pressed = false; + is_dragging = false; +} + +void ViewPanner::callback_helper(Callable p_callback, Vector<Variant> p_args) { + const Variant **argptr = (const Variant **)alloca(sizeof(Variant *) * p_args.size()); + for (int i = 0; i < p_args.size(); i++) { + argptr[i] = &p_args[i]; + } + + Variant result; + Callable::CallError ce; + p_callback.call(argptr, p_args.size(), result, ce); +} + +void ViewPanner::set_callbacks(Callable p_scroll_callback, Callable p_pan_callback, Callable p_zoom_callback) { + scroll_callback = p_scroll_callback; + pan_callback = p_pan_callback; + zoom_callback = p_zoom_callback; +} + +void ViewPanner::set_control_scheme(ControlScheme p_scheme) { + control_scheme = p_scheme; +} + +void ViewPanner::set_enable_rmb(bool p_enable) { + enable_rmb = p_enable; +} + +void ViewPanner::set_pan_shortcut(Ref<Shortcut> p_shortcut) { + pan_view_shortcut = p_shortcut; + pan_key_pressed = false; +} + +void ViewPanner::set_simple_panning_enabled(bool p_enabled) { + simple_panning_enabled = p_enabled; +} + +void ViewPanner::setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning) { + set_control_scheme(p_scheme); + set_pan_shortcut(p_shortcut); + set_simple_panning_enabled(p_simple_panning); +} + +bool ViewPanner::is_panning() const { + return is_dragging || pan_key_pressed; +} + +void ViewPanner::set_force_drag(bool p_force) { + force_drag = p_force; +} + +ViewPanner::ViewPanner() { + Array inputs; + inputs.append(InputEventKey::create_reference(Key::SPACE)); + + pan_view_shortcut.instantiate(); + pan_view_shortcut->set_events(inputs); +} |