summaryrefslogtreecommitdiff
path: root/scene/gui/video_player.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui/video_player.h')
-rw-r--r--scene/gui/video_player.h36
1 files changed, 35 insertions, 1 deletions
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 3eb629ced5..c485e3d6b6 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,22 +31,50 @@
#include "scene/resources/video_stream.h"
#include "scene/gui/control.h"
+#include "servers/audio/audio_rb_resampler.h"
class VideoPlayer : public Control {
OBJ_TYPE(VideoPlayer,Control);
+ struct InternalStream : public AudioServer::AudioStream {
+ VideoPlayer *player;
+ virtual int get_channel_count() const;
+ virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
+ virtual bool mix(int32_t *p_buffer,int p_frames);
+ virtual void update();
+ };
+
+
+ InternalStream internal_stream;
+ Ref<VideoStreamPlayback> playback;
Ref<VideoStream> stream;
+
+ int sp_get_channel_count() const;
+ void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
+ bool sp_mix(int32_t *p_buffer,int p_frames);
+ void sp_update();
+
+
RID stream_rid;
Ref<ImageTexture> texture;
Image last_frame;
+ AudioRBResampler resampler;
+
bool paused;
bool autoplay;
float volume;
+ double last_audio_time;
bool expand;
bool loops;
+ int buffering_ms;
+ int server_mix_rate;
+ int audio_track;
+
+ static int _audio_mix_callback(void* p_udata,const int16_t *p_data,int p_frames);
+
protected:
@@ -82,6 +110,12 @@ public:
void set_autoplay(bool p_vol);
bool has_autoplay() const;
+ void set_audio_track(int p_track);
+ int get_audio_track() const;
+
+ void set_buffering_msec(int p_msec);
+ int get_buffering_msec() const;
+
VideoPlayer();
~VideoPlayer();
};