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Diffstat (limited to 'scene/gui/tree.h')
-rw-r--r--scene/gui/tree.h43
1 files changed, 23 insertions, 20 deletions
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 361830173b..b179c5bcba 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -66,7 +66,7 @@ private:
TreeCellMode mode;
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
Rect2i icon_region;
String text;
String suffix;
@@ -97,7 +97,7 @@ private:
struct Button {
int id;
bool disabled;
- Ref<Texture> texture;
+ Ref<Texture2D> texture;
Color color;
String tooltip;
Button() {
@@ -112,7 +112,7 @@ private:
Cell() {
- custom_draw_obj = 0;
+ custom_draw_obj = ObjectID();
custom_button = false;
mode = TreeItem::CELL_MODE_STRING;
min = 0;
@@ -159,7 +159,7 @@ protected:
//bind helpers
Dictionary _get_range_config(int p_column) {
Dictionary d;
- double min, max, step;
+ double min = 0.0, max = 0.0, step = 0.0;
get_range_config(p_column, min, max, step);
d["min"] = min;
d["max"] = max;
@@ -172,7 +172,7 @@ protected:
remove_child(Object::cast_to<TreeItem>(p_child));
}
- Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
public:
/* cell mode */
@@ -189,8 +189,8 @@ public:
void set_suffix(int p_column, String p_suffix);
String get_suffix(int p_column) const;
- void set_icon(int p_column, const Ref<Texture> &p_icon);
- Ref<Texture> get_icon(int p_column) const;
+ void set_icon(int p_column, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_icon(int p_column) const;
void set_icon_region(int p_column, const Rect2 &p_icon_region);
Rect2 get_icon_region(int p_column) const;
@@ -201,14 +201,14 @@ public:
void set_icon_max_width(int p_column, int p_max);
int get_icon_max_width(int p_column) const;
- void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = "");
+ void add_button(int p_column, const Ref<Texture2D> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = "");
int get_button_count(int p_column) const;
String get_button_tooltip(int p_column, int p_idx) const;
- Ref<Texture> get_button(int p_column, int p_idx) const;
+ Ref<Texture2D> get_button(int p_column, int p_idx) const;
int get_button_id(int p_column, int p_idx) const;
void erase_button(int p_column, int p_idx);
int get_button_by_id(int p_column, int p_id) const;
- void set_button(int p_column, int p_idx, const Ref<Texture> &p_button);
+ void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button);
void set_button_color(int p_column, int p_idx, const Color &p_color);
void set_button_disabled(int p_column, int p_idx, bool p_disabled);
bool is_button_disabled(int p_column, int p_idx) const;
@@ -282,7 +282,7 @@ public:
void set_disable_folding(bool p_disable);
bool is_folding_disabled() const;
- void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
~TreeItem();
};
@@ -374,7 +374,7 @@ private:
int compute_item_height(TreeItem *p_item) const;
int get_item_height(TreeItem *p_item) const;
- //void draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
+ //void draw_item_text(String p_text,const Ref<Texture2D>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
void draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color);
int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = NULL, bool *r_in_range = NULL, bool p_force_deselect = false);
@@ -416,12 +416,12 @@ private:
Color title_button_color;
- Ref<Texture> checked;
- Ref<Texture> unchecked;
- Ref<Texture> arrow_collapsed;
- Ref<Texture> arrow;
- Ref<Texture> select_arrow;
- Ref<Texture> updown;
+ Ref<Texture2D> checked;
+ Ref<Texture2D> unchecked;
+ Ref<Texture2D> arrow_collapsed;
+ Ref<Texture2D> arrow;
+ Ref<Texture2D> select_arrow;
+ Ref<Texture2D> updown;
Color font_color;
Color font_color_selected;
@@ -577,7 +577,10 @@ public:
Rect2 get_item_rect(TreeItem *p_item, int p_column = -1) const;
bool edit_selected();
+ // First item that starts with the text, from the current focused item down and wraps around.
TreeItem *search_item_text(const String &p_find, int *r_col = NULL, bool p_selectable = false);
+ // First item that matches the whole text, from the first item down.
+ TreeItem *get_item_with_text(const String &p_find) const;
Point2 get_scroll() const;
void scroll_to_item(TreeItem *p_item);