diff options
Diffstat (limited to 'scene/gui/tree.cpp')
-rw-r--r-- | scene/gui/tree.cpp | 61 |
1 files changed, 31 insertions, 30 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index db7d390b16..6f9a9a5141 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -738,9 +738,9 @@ TreeItem *TreeItem::get_first_child() const { TreeItem *TreeItem::_get_prev_visible(bool p_wrap) { TreeItem *current = this; - TreeItem *prev = current->get_prev(); + TreeItem *prev_item = current->get_prev(); - if (!prev) { + if (!prev_item) { current = current->parent; if (current == tree->root && tree->hide_root) { return nullptr; @@ -757,7 +757,7 @@ TreeItem *TreeItem::_get_prev_visible(bool p_wrap) { } } } else { - current = prev; + current = prev_item; while (!current->collapsed && current->first_child) { //go to the very end @@ -773,16 +773,16 @@ TreeItem *TreeItem::_get_prev_visible(bool p_wrap) { TreeItem *TreeItem::get_prev_visible(bool p_wrap) { TreeItem *loop = this; - TreeItem *prev = this->_get_prev_visible(p_wrap); - while (prev && !prev->is_visible()) { - prev = prev->_get_prev_visible(p_wrap); - if (prev == loop) { + TreeItem *prev_item = this->_get_prev_visible(p_wrap); + while (prev_item && !prev_item->is_visible()) { + prev_item = prev_item->_get_prev_visible(p_wrap); + if (prev_item == loop) { // Check that we haven't looped all the way around to the start. - prev = nullptr; + prev_item = nullptr; break; } } - return prev; + return prev_item; } TreeItem *TreeItem::_get_next_visible(bool p_wrap) { @@ -814,16 +814,16 @@ TreeItem *TreeItem::_get_next_visible(bool p_wrap) { TreeItem *TreeItem::get_next_visible(bool p_wrap) { TreeItem *loop = this; - TreeItem *next = this->_get_next_visible(p_wrap); - while (next && !next->is_visible()) { - next = next->_get_next_visible(p_wrap); - if (next == loop) { + TreeItem *next_item = this->_get_next_visible(p_wrap); + while (next_item && !next_item->is_visible()) { + next_item = next_item->_get_next_visible(p_wrap); + if (next_item == loop) { // Check that we haven't looped all the way around to the start. - next = nullptr; + next_item = nullptr; break; } } - return next; + return next_item; } TreeItem *TreeItem::get_child(int p_idx) { @@ -1317,8 +1317,8 @@ bool TreeItem::is_folding_disabled() const { Size2 TreeItem::get_minimum_size(int p_column) { ERR_FAIL_INDEX_V(p_column, cells.size(), Size2()); - Tree *tree = get_tree(); - ERR_FAIL_COND_V(!tree, Size2()); + Tree *parent_tree = get_tree(); + ERR_FAIL_COND_V(!parent_tree, Size2()); const TreeItem::Cell &cell = cells[p_column]; @@ -1328,7 +1328,7 @@ Size2 TreeItem::get_minimum_size(int p_column) { // Text. if (!cell.text.is_empty()) { if (cell.dirty) { - tree->update_item_cell(this, p_column); + parent_tree->update_item_cell(this, p_column); } Size2 text_size = cell.text_buf->get_size(); size.width += text_size.width; @@ -1337,14 +1337,14 @@ Size2 TreeItem::get_minimum_size(int p_column) { // Icon. if (cell.mode == CELL_MODE_CHECK) { - size.width += tree->theme_cache.checked->get_width() + tree->theme_cache.hseparation; + size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.hseparation; } if (cell.icon.is_valid()) { Size2i icon_size = cell.get_icon_size(); if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { icon_size.width = cell.icon_max_w; } - size.width += icon_size.width + tree->theme_cache.hseparation; + size.width += icon_size.width + parent_tree->theme_cache.hseparation; size.height = MAX(size.height, icon_size.height); } @@ -1352,13 +1352,13 @@ Size2 TreeItem::get_minimum_size(int p_column) { for (int i = 0; i < cell.buttons.size(); i++) { Ref<Texture2D> texture = cell.buttons[i].texture; if (texture.is_valid()) { - Size2 button_size = texture->get_size() + tree->theme_cache.button_pressed->get_minimum_size(); + Size2 button_size = texture->get_size() + parent_tree->theme_cache.button_pressed->get_minimum_size(); size.width += button_size.width; size.height = MAX(size.height, button_size.height); } } if (cell.buttons.size() >= 2) { - size.width += (cell.buttons.size() - 1) * tree->theme_cache.button_margin; + size.width += (cell.buttons.size() - 1) * parent_tree->theme_cache.button_margin; } cells.write[p_column].cached_minimum_size = size; @@ -1504,6 +1504,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button); ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button); ClassDB::bind_method(D_METHOD("set_button_disabled", "column", "button_idx", "disabled"), &TreeItem::set_button_disabled); + ClassDB::bind_method(D_METHOD("set_button_color", "column", "button_idx", "color"), &TreeItem::set_button_color); ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled); ClassDB::bind_method(D_METHOD("set_tooltip_text", "column", "tooltip"), &TreeItem::set_tooltip_text); @@ -3190,7 +3191,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; bool is_command = k.is_valid() && k->is_command_or_control_pressed(); - if (p_event->is_action("ui_right") && p_event->is_pressed()) { + if (p_event->is_action("ui_right", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3208,7 +3209,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } else { _go_right(); } - } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_left", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3228,21 +3229,21 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { _go_left(); } - } else if (p_event->is_action("ui_up") && p_event->is_pressed() && !is_command) { + } else if (p_event->is_action("ui_up", true) && p_event->is_pressed() && !is_command) { if (!cursor_can_exit_tree) { accept_event(); } _go_up(); - } else if (p_event->is_action("ui_down") && p_event->is_pressed() && !is_command) { + } else if (p_event->is_action("ui_down", true) && p_event->is_pressed() && !is_command) { if (!cursor_can_exit_tree) { accept_event(); } _go_down(); - } else if (p_event->is_action("ui_page_down") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_page_down", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3280,7 +3281,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } ensure_cursor_is_visible(); - } else if (p_event->is_action("ui_page_up") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_page_up", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3317,7 +3318,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { prev->select(selected_col); } ensure_cursor_is_visible(); - } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_accept", true) && p_event->is_pressed()) { if (selected_item) { //bring up editor if possible if (!edit_selected()) { @@ -3326,7 +3327,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } } accept_event(); - } else if (p_event->is_action("ui_select") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_select", true) && p_event->is_pressed()) { if (select_mode == SELECT_MULTI) { if (!selected_item) { return; |