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-rw-r--r--scene/gui/tree.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 54370d02ba..c2493ab321 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1128,6 +1128,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
Ref<Texture> b = p_item->cells[i].buttons[j].texture;
Size2 s = b->get_size() + cache.button_pressed->get_minimum_size();
+ if (s.height < label_h)
+ s.height = label_h;
Point2i o = Point2i(ofs + w - s.width, p_pos.y) - cache.offset + p_draw_ofs;
@@ -1929,8 +1931,6 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
edited_col = col;
bool on_arrow = x > col_width - cache.select_arrow->get_width();
- bring_up_editor = false;
-
custom_popup_rect = Rect2i(get_global_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h - cache.offset.y), Size2(get_column_width(col), item_h));
if (on_arrow || !p_item->cells[col].custom_button) {