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-rw-r--r--scene/gui/texture_rect.cpp122
1 files changed, 81 insertions, 41 deletions
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 459e67091d..20472ab46e 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* texture_rect.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* texture_rect.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "texture_rect.h"
@@ -110,22 +110,45 @@ void TextureRect::_notification(int p_what) {
draw_texture_rect(texture, Rect2(offset, size), tile);
}
} break;
+ case NOTIFICATION_RESIZED: {
+ update_minimum_size();
+ } break;
}
}
Size2 TextureRect::get_minimum_size() const {
- if (!ignore_texture_size && !texture.is_null()) {
- return texture->get_size();
- } else {
- return Size2();
+ if (!texture.is_null()) {
+ switch (expand_mode) {
+ case EXPAND_KEEP_SIZE: {
+ return texture->get_size();
+ } break;
+ case EXPAND_IGNORE_SIZE: {
+ return Size2();
+ } break;
+ case EXPAND_FIT_WIDTH: {
+ return Size2(get_size().y, 0);
+ } break;
+ case EXPAND_FIT_WIDTH_PROPORTIONAL: {
+ real_t ratio = real_t(texture->get_width()) / texture->get_height();
+ return Size2(get_size().y * ratio, 0);
+ } break;
+ case EXPAND_FIT_HEIGHT: {
+ return Size2(0, get_size().x);
+ } break;
+ case EXPAND_FIT_HEIGHT_PROPORTIONAL: {
+ real_t ratio = real_t(texture->get_height()) / texture->get_width();
+ return Size2(0, get_size().x * ratio);
+ } break;
+ }
}
+ return Size2();
}
void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
- ClassDB::bind_method(D_METHOD("set_ignore_texture_size", "ignore"), &TextureRect::set_ignore_texture_size);
- ClassDB::bind_method(D_METHOD("get_ignore_texture_size"), &TextureRect::get_ignore_texture_size);
+ ClassDB::bind_method(D_METHOD("set_expand_mode", "expand_mode"), &TextureRect::set_expand_mode);
+ ClassDB::bind_method(D_METHOD("get_expand_mode"), &TextureRect::get_expand_mode);
ClassDB::bind_method(D_METHOD("set_flip_h", "enable"), &TextureRect::set_flip_h);
ClassDB::bind_method(D_METHOD("is_flipped_h"), &TextureRect::is_flipped_h);
ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureRect::set_flip_v);
@@ -134,11 +157,18 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_texture_size"), "set_ignore_texture_size", "get_ignore_texture_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "expand_mode", PROPERTY_HINT_ENUM, "Keep Size,Ignore Size,Fit Width,Fit Width Proportional,Fit Height,Fit Height Proportional"), "set_expand_mode", "get_expand_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
+ BIND_ENUM_CONSTANT(EXPAND_KEEP_SIZE);
+ BIND_ENUM_CONSTANT(EXPAND_IGNORE_SIZE);
+ BIND_ENUM_CONSTANT(EXPAND_FIT_WIDTH);
+ BIND_ENUM_CONSTANT(EXPAND_FIT_WIDTH_PROPORTIONAL);
+ BIND_ENUM_CONSTANT(EXPAND_FIT_HEIGHT);
+ BIND_ENUM_CONSTANT(EXPAND_FIT_HEIGHT_PROPORTIONAL);
+
BIND_ENUM_CONSTANT(STRETCH_SCALE);
BIND_ENUM_CONSTANT(STRETCH_TILE);
BIND_ENUM_CONSTANT(STRETCH_KEEP);
@@ -148,6 +178,16 @@ void TextureRect::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
+#ifndef DISABLE_DEPRECATED
+bool TextureRect::_set(const StringName &p_name, const Variant &p_value) {
+ if ((p_name == SNAME("expand") || p_name == SNAME("ignore_texture_size")) && p_value.operator bool()) {
+ expand_mode = EXPAND_IGNORE_SIZE;
+ return true;
+ }
+ return false;
+}
+#endif
+
void TextureRect::_texture_changed() {
if (texture.is_valid()) {
queue_redraw();
@@ -178,18 +218,18 @@ Ref<Texture2D> TextureRect::get_texture() const {
return texture;
}
-void TextureRect::set_ignore_texture_size(bool p_ignore) {
- if (ignore_texture_size == p_ignore) {
+void TextureRect::set_expand_mode(ExpandMode p_mode) {
+ if (expand_mode == p_mode) {
return;
}
- ignore_texture_size = p_ignore;
+ expand_mode = p_mode;
queue_redraw();
update_minimum_size();
}
-bool TextureRect::get_ignore_texture_size() const {
- return ignore_texture_size;
+TextureRect::ExpandMode TextureRect::get_expand_mode() const {
+ return expand_mode;
}
void TextureRect::set_stretch_mode(StretchMode p_mode) {