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-rw-r--r--scene/gui/texture_rect.cpp172
1 files changed, 172 insertions, 0 deletions
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
new file mode 100644
index 0000000000..cbb077ef5d
--- /dev/null
+++ b/scene/gui/texture_rect.cpp
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* texture_rect.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "texture_rect.h"
+#include "servers/visual_server.h"
+
+void TextureRect::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ if (texture.is_null())
+ return;
+
+
+ switch(stretch_mode) {
+ case STRETCH_SCALE_ON_EXPAND: {
+ Size2 s=expand?get_size():texture->get_size();
+ draw_texture_rect(texture,Rect2(Point2(),s),false);
+ } break;
+ case STRETCH_SCALE: {
+ draw_texture_rect(texture,Rect2(Point2(),get_size()),false);
+ } break;
+ case STRETCH_TILE: {
+ draw_texture_rect(texture,Rect2(Point2(),get_size()),true);
+ } break;
+ case STRETCH_KEEP: {
+ draw_texture_rect(texture,Rect2(Point2(),texture->get_size()),false);
+
+ } break;
+ case STRETCH_KEEP_CENTERED: {
+
+ Vector2 ofs = (get_size() - texture->get_size())/2;
+ draw_texture_rect(texture,Rect2(ofs,texture->get_size()),false);
+ } break;
+ case STRETCH_KEEP_ASPECT_CENTERED:
+ case STRETCH_KEEP_ASPECT: {
+
+ Size2 size=get_size();
+ int tex_width = texture->get_width() * size.height / texture ->get_height();
+ int tex_height = size.height;
+
+ if (tex_width>size.width) {
+ tex_width=size.width;
+ tex_height=texture->get_height() * tex_width / texture->get_width();
+ }
+
+ int ofs_x = 0;
+ int ofs_y = 0;
+
+ if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) {
+ ofs_x+=(size.width - tex_width)/2;
+ ofs_y+=(size.height - tex_height)/2;
+ }
+
+ draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
+ } break;
+
+ }
+
+ }
+}
+
+Size2 TextureRect::get_minimum_size() const {
+
+ if (!expand && !texture.is_null())
+ return texture->get_size();
+ else
+ return Size2();
+}
+void TextureRect::_bind_methods() {
+
+
+ ClassDB::bind_method(_MD("set_texture","texture"), & TextureRect::set_texture );
+ ClassDB::bind_method(_MD("get_texture"), & TextureRect::get_texture );
+ ClassDB::bind_method(_MD("set_expand","enable"), & TextureRect::set_expand );
+ ClassDB::bind_method(_MD("has_expand"), & TextureRect::has_expand );
+ ClassDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureRect::set_stretch_mode );
+ ClassDB::bind_method(_MD("get_stretch_mode"), & TextureRect::get_stretch_mode );
+
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
+
+ BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
+ BIND_CONSTANT( STRETCH_SCALE );
+ BIND_CONSTANT( STRETCH_TILE );
+ BIND_CONSTANT( STRETCH_KEEP );
+ BIND_CONSTANT( STRETCH_KEEP_CENTERED );
+ BIND_CONSTANT( STRETCH_KEEP_ASPECT );
+ BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED );
+
+}
+
+
+void TextureRect::set_texture(const Ref<Texture>& p_tex) {
+
+ texture=p_tex;
+ update();
+ /*
+ if (texture.is_valid())
+ texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
+ */
+ minimum_size_changed();
+}
+
+Ref<Texture> TextureRect::get_texture() const {
+
+ return texture;
+}
+
+
+void TextureRect::set_expand(bool p_expand) {
+
+ expand=p_expand;
+ update();
+ minimum_size_changed();
+}
+bool TextureRect::has_expand() const {
+
+ return expand;
+}
+
+void TextureRect::set_stretch_mode(StretchMode p_mode) {
+
+ stretch_mode=p_mode;
+ update();
+}
+
+TextureRect::StretchMode TextureRect::get_stretch_mode() const {
+
+ return stretch_mode;
+}
+
+TextureRect::TextureRect() {
+
+
+ expand=false;
+ set_mouse_filter(MOUSE_FILTER_IGNORE);
+ stretch_mode=STRETCH_SCALE_ON_EXPAND;
+}
+
+
+TextureRect::~TextureRect()
+{
+}
+
+