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-rw-r--r--scene/gui/texture_progress_bar.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/texture_progress_bar.h b/scene/gui/texture_progress_bar.h
index 53ec6fa2ae..5999aa986b 100644
--- a/scene/gui/texture_progress_bar.h
+++ b/scene/gui/texture_progress_bar.h
@@ -113,6 +113,8 @@ private:
Color tint_progress = Color(1, 1, 1);
Color tint_over = Color(1, 1, 1);
+ void _set_texture(Ref<Texture2D> *p_destination, const Ref<Texture2D> &p_texture);
+ void _texture_changed();
Point2 unit_val_to_uv(float val);
Point2 get_relative_center();
void draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate);