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-rw-r--r--scene/gui/texture_progress.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index e05f89aa3e..e56454f866 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -34,7 +34,6 @@
#include "scene/gui/range.h"
class TextureProgress : public Range {
-
GDCLASS(TextureProgress, Range);
Ref<Texture2D> under;