diff options
Diffstat (limited to 'scene/gui/texture_progress.h')
-rw-r--r-- | scene/gui/texture_progress.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index e4a40fd6a3..e05f89aa3e 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -37,9 +37,9 @@ class TextureProgress : public Range { GDCLASS(TextureProgress, Range); - Ref<Texture> under; - Ref<Texture> progress; - Ref<Texture> over; + Ref<Texture2D> under; + Ref<Texture2D> progress; + Ref<Texture2D> over; protected: static void _bind_methods(); @@ -70,14 +70,14 @@ public: void set_radial_center_offset(const Point2 &p_off); Point2 get_radial_center_offset(); - void set_under_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_under_texture() const; + void set_under_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_under_texture() const; - void set_progress_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_progress_texture() const; + void set_progress_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_progress_texture() const; - void set_over_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_over_texture() const; + void set_over_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_over_texture() const; void set_stretch_margin(Margin p_margin, int p_size); int get_stretch_margin(Margin p_margin) const; @@ -109,7 +109,7 @@ private: Point2 unit_val_to_uv(float val); Point2 get_relative_center(); - void draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate); + void draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate); }; VARIANT_ENUM_CAST(TextureProgress::FillMode); |