summaryrefslogtreecommitdiff
path: root/scene/gui/texture_button.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui/texture_button.h')
-rw-r--r--scene/gui/texture_button.h24
1 files changed, 16 insertions, 8 deletions
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 43b10a8e8b..8361f3c341 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include "scene/gui/base_button.h"
#include "scene/resources/bit_map.h"
class TextureButton : public BaseButton {
-
GDCLASS(TextureButton, BaseButton);
public:
@@ -55,16 +54,19 @@ private:
Ref<Texture2D> disabled;
Ref<Texture2D> focused;
Ref<BitMap> click_mask;
- bool expand;
- StretchMode stretch_mode;
+ bool expand = false;
+ StretchMode stretch_mode = STRETCH_SCALE;
Rect2 _texture_region;
Rect2 _position_rect;
- bool _tile;
+ bool _tile = false;
+
+ bool hflip = false;
+ bool vflip = false;
protected:
- virtual Size2 get_minimum_size() const;
- virtual bool has_point(const Point2 &p_point) const;
+ virtual Size2 get_minimum_size() const override;
+ virtual bool has_point(const Point2 &p_point) const override;
void _notification(int p_what);
static void _bind_methods();
@@ -89,6 +91,12 @@ public:
void set_stretch_mode(StretchMode p_stretch_mode);
StretchMode get_stretch_mode() const;
+ void set_flip_h(bool p_flip);
+ bool is_flipped_h() const;
+
+ void set_flip_v(bool p_flip);
+ bool is_flipped_v() const;
+
TextureButton();
};