diff options
Diffstat (limited to 'scene/gui/texture_button.cpp')
-rw-r--r-- | scene/gui/texture_button.cpp | 34 |
1 files changed, 21 insertions, 13 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 6bd3b26280..19bef9fdf5 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -64,7 +64,9 @@ bool TextureButton::has_point(const Point2 &p_point) const { Rect2 rect = Rect2(); Size2 mask_size = click_mask->get_size(); - if (_tile) { + if (_position_rect.no_area()) { + rect.size = mask_size; + } else if (_tile) { // if the stretch mode is tile we offset the point to keep it inside the mask size rect.size = mask_size; if (_position_rect.has_point(point)) { @@ -88,6 +90,9 @@ bool TextureButton::has_point(const Point2 &p_point) const { scale.y = min; ofs -= _texture_region.position / min; } break; + default: { + // FIXME: Why a switch if we only handle one enum value? + } } // offset and scale the new point position to adjust it to the bitmask size @@ -125,6 +130,7 @@ void TextureButton::_notification(int p_what) { if (normal.is_valid()) texdraw = normal; } break; + case DRAW_HOVER_PRESSED: case DRAW_PRESSED: { if (pressed.is_null()) { @@ -202,8 +208,8 @@ void TextureButton::_notification(int p_what) { Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height); float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height; Size2 scaledTexSize = tex_size * scale; - Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; - _texture_region = Rect2(ofs, size / scale); + Point2 ofs2 = ((scaledTexSize - size) / scale).abs() / 2.0f; + _texture_region = Rect2(ofs2, size / scale); } break; } } @@ -212,6 +218,8 @@ void TextureButton::_notification(int p_what) { draw_texture_rect(texdraw, _position_rect, _tile); else draw_texture_rect_region(texdraw, _position_rect, _texture_region); + } else { + _position_rect = Rect2(); } if (has_focus() && focused.is_valid()) { @@ -243,14 +251,14 @@ void TextureButton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode); ADD_GROUP("Textures", "texture_"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_texture", "get_normal_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_pressed_texture", "get_pressed_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_hover_texture", "get_hover_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_disabled_texture", "get_disabled_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask"); - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand"); - ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_texture", "get_normal_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_pressed_texture", "get_pressed_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_hover_texture", "get_hover_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_disabled_texture", "get_disabled_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); BIND_ENUM_CONSTANT(STRETCH_SCALE); BIND_ENUM_CONSTANT(STRETCH_TILE); |