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Diffstat (limited to 'scene/gui/texture_button.cpp')
-rw-r--r--scene/gui/texture_button.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 7abf8380ce..d307b463d9 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -208,13 +208,13 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand");
ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
- BIND_CONSTANT(STRETCH_SCALE);
- BIND_CONSTANT(STRETCH_TILE);
- BIND_CONSTANT(STRETCH_KEEP);
- BIND_CONSTANT(STRETCH_KEEP_CENTERED);
- BIND_CONSTANT(STRETCH_KEEP_ASPECT);
- BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
- BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
+ BIND_ENUM_CONSTANT(STRETCH_SCALE);
+ BIND_ENUM_CONSTANT(STRETCH_TILE);
+ BIND_ENUM_CONSTANT(STRETCH_KEEP);
+ BIND_ENUM_CONSTANT(STRETCH_KEEP_CENTERED);
+ BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT);
+ BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
+ BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
void TextureButton::set_normal_texture(const Ref<Texture> &p_normal) {