diff options
Diffstat (limited to 'scene/gui/texture_button.cpp')
-rw-r--r-- | scene/gui/texture_button.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index b5f949aeb7..e9b0bd8f38 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -205,24 +205,26 @@ void TextureButton::_notification(int p_what) { case STRETCH_KEEP_ASPECT_COVERED: { size = get_size(); Size2 tex_size = texdraw->get_size(); - Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height); - float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height; - Size2 scaledTexSize = tex_size * scale; - Point2 ofs2 = ((scaledTexSize - size) / scale).abs() / 2.0f; + Size2 scale_size(size.width / tex_size.width, size.height / tex_size.height); + float scale = scale_size.width > scale_size.height ? scale_size.width : scale_size.height; + Size2 scaled_tex_size = tex_size * scale; + Point2 ofs2 = ((scaled_tex_size - size) / scale).abs() / 2.0f; _texture_region = Rect2(ofs2, size / scale); } break; } } + _position_rect = Rect2(ofs, size); - if (_tile) + if (_tile) { draw_texture_rect(texdraw, _position_rect, _tile); - else + } else { draw_texture_rect_region(texdraw, _position_rect, _texture_region); + } } else { _position_rect = Rect2(); } - if (has_focus() && focused.is_valid()) { + if (has_focus() && focused.is_valid()) { draw_texture_rect(focused, _position_rect, false); }; } break; |