diff options
Diffstat (limited to 'scene/gui/texture_button.cpp')
-rw-r--r-- | scene/gui/texture_button.cpp | 141 |
1 files changed, 67 insertions, 74 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 2f10de054a..54f09cbf68 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -37,27 +37,27 @@ Size2 TextureButton::get_minimum_size() const { if (pressed.is_null()) { if (hover.is_null()) if (click_mask.is_null()) - rscale= Size2(); + rscale = Size2(); else - rscale= click_mask->get_size(); + rscale = click_mask->get_size(); else - rscale= hover->get_size(); + rscale = hover->get_size(); } else - rscale=pressed->get_size(); + rscale = pressed->get_size(); } else - rscale= normal->get_size(); + rscale = normal->get_size(); } return rscale.abs(); } -bool TextureButton::has_point(const Point2& p_point) const { +bool TextureButton::has_point(const Point2 &p_point) const { if (click_mask.is_valid()) { - Point2i p =p_point; - if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height) + Point2i p = p_point; + if (p.x < 0 || p.x >= click_mask->get_size().width || p.y < 0 || p.y >= click_mask->get_size().height) return false; return click_mask->get_bit(p); @@ -68,7 +68,7 @@ bool TextureButton::has_point(const Point2& p_point) const { void TextureButton::_notification(int p_what) { - switch( p_what ) { + switch (p_what) { case NOTIFICATION_DRAW: { DrawMode draw_mode = get_draw_mode(); @@ -79,37 +79,37 @@ void TextureButton::_notification(int p_what) { case DRAW_NORMAL: { if (normal.is_valid()) - texdraw=normal; + texdraw = normal; } break; case DRAW_PRESSED: { if (pressed.is_null()) { if (hover.is_null()) { if (normal.is_valid()) - texdraw=normal; + texdraw = normal; } else - texdraw=hover; + texdraw = hover; } else - texdraw=pressed; + texdraw = pressed; } break; case DRAW_HOVER: { if (hover.is_null()) { if (pressed.is_valid() && is_pressed()) - texdraw=pressed; + texdraw = pressed; else if (normal.is_valid()) - texdraw=normal; + texdraw = normal; } else - texdraw=hover; + texdraw = hover; } break; case DRAW_DISABLED: { if (disabled.is_null()) { if (normal.is_valid()) - texdraw=normal; + texdraw = normal; } else - texdraw=disabled; + texdraw = disabled; } break; } @@ -131,12 +131,12 @@ void TextureButton::_notification(int p_what) { tile = true; break; case STRETCH_KEEP_CENTERED: - ofs = (get_size() - texdraw->get_size())/2; + ofs = (get_size() - texdraw->get_size()) / 2; size = texdraw->get_size(); break; case STRETCH_KEEP_ASPECT_CENTERED: case STRETCH_KEEP_ASPECT: { - Size2 _size=get_size(); + Size2 _size = get_size(); float tex_width = texdraw->get_width() * _size.height / texdraw->get_height(); float tex_height = _size.height; @@ -145,34 +145,33 @@ void TextureButton::_notification(int p_what) { tex_height = texdraw->get_height() * tex_width / texdraw->get_width(); } - if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) { - ofs.x = (_size.width - tex_width)/2; - ofs.y = (_size.height - tex_height)/2; + if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) { + ofs.x = (_size.width - tex_width) / 2; + ofs.y = (_size.height - tex_height) / 2; } size.width = tex_width; size.height = tex_height; } break; - case STRETCH_KEEP_ASPECT_COVERED:{ + case STRETCH_KEEP_ASPECT_COVERED: { size = get_size(); Size2 tex_size = texdraw->get_size(); - Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height); - float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height; + Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height); + float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height; Size2 scaledTexSize = tex_size * scale; Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; - tex_regin = Rect2(ofs, size/scale); + tex_regin = Rect2(ofs, size / scale); } break; } } if (tile) - draw_texture_rect(texdraw,Rect2(ofs,size),tile); + draw_texture_rect(texdraw, Rect2(ofs, size), tile); else draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin); } if (has_focus() && focused.is_valid()) { Rect2 drect(Point2(), get_size()); - draw_texture_rect(focused,drect,false); - + draw_texture_rect(focused, drect, false); }; } break; } @@ -180,33 +179,33 @@ void TextureButton::_notification(int p_what) { void TextureButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_normal_texture","texture:Texture"),&TextureButton::set_normal_texture); - ClassDB::bind_method(D_METHOD("set_pressed_texture","texture:Texture"),&TextureButton::set_pressed_texture); - ClassDB::bind_method(D_METHOD("set_hover_texture","texture:Texture"),&TextureButton::set_hover_texture); - ClassDB::bind_method(D_METHOD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); - ClassDB::bind_method(D_METHOD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); - ClassDB::bind_method(D_METHOD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); - ClassDB::bind_method(D_METHOD("set_expand","p_expand"),&TextureButton::set_expand); - ClassDB::bind_method(D_METHOD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode); - - ClassDB::bind_method(D_METHOD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); - ClassDB::bind_method(D_METHOD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); - ClassDB::bind_method(D_METHOD("get_hover_texture:Texture"),&TextureButton::get_hover_texture); - ClassDB::bind_method(D_METHOD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); - ClassDB::bind_method(D_METHOD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); - ClassDB::bind_method(D_METHOD("get_click_mask:BitMap"),&TextureButton::get_click_mask); - ClassDB::bind_method(D_METHOD("get_expand"),&TextureButton::get_expand); - ClassDB::bind_method(D_METHOD("get_stretch_mode"),&TextureButton::get_stretch_mode); - - ADD_GROUP("Textures","texture_"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_normal_texture", "get_normal_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_pressed_texture", "get_pressed_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_hover_texture", "get_hover_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_disabled_texture", "get_disabled_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_focused_texture", "get_focused_texture"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), "set_click_mask", "get_click_mask") ; - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), "set_expand", "get_expand") ; - ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); + ClassDB::bind_method(D_METHOD("set_normal_texture", "texture:Texture"), &TextureButton::set_normal_texture); + ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture:Texture"), &TextureButton::set_pressed_texture); + ClassDB::bind_method(D_METHOD("set_hover_texture", "texture:Texture"), &TextureButton::set_hover_texture); + ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture:Texture"), &TextureButton::set_disabled_texture); + ClassDB::bind_method(D_METHOD("set_focused_texture", "texture:Texture"), &TextureButton::set_focused_texture); + ClassDB::bind_method(D_METHOD("set_click_mask", "mask:BitMap"), &TextureButton::set_click_mask); + ClassDB::bind_method(D_METHOD("set_expand", "p_expand"), &TextureButton::set_expand); + ClassDB::bind_method(D_METHOD("set_stretch_mode", "p_mode"), &TextureButton::set_stretch_mode); + + ClassDB::bind_method(D_METHOD("get_normal_texture:Texture"), &TextureButton::get_normal_texture); + ClassDB::bind_method(D_METHOD("get_pressed_texture:Texture"), &TextureButton::get_pressed_texture); + ClassDB::bind_method(D_METHOD("get_hover_texture:Texture"), &TextureButton::get_hover_texture); + ClassDB::bind_method(D_METHOD("get_disabled_texture:Texture"), &TextureButton::get_disabled_texture); + ClassDB::bind_method(D_METHOD("get_focused_texture:Texture"), &TextureButton::get_focused_texture); + ClassDB::bind_method(D_METHOD("get_click_mask:BitMap"), &TextureButton::get_click_mask); + ClassDB::bind_method(D_METHOD("get_expand"), &TextureButton::get_expand); + ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode); + + ADD_GROUP("Textures", "texture_"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_texture", "get_normal_texture"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_pressed_texture", "get_pressed_texture"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_hover_texture", "get_hover_texture"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_disabled_texture", "get_disabled_texture"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand"); + ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); BIND_CONSTANT(STRETCH_SCALE); BIND_CONSTANT(STRETCH_TILE); @@ -215,39 +214,33 @@ void TextureButton::_bind_methods() { BIND_CONSTANT(STRETCH_KEEP_ASPECT); BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED); BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); - } +void TextureButton::set_normal_texture(const Ref<Texture> &p_normal) { -void TextureButton::set_normal_texture(const Ref<Texture>& p_normal) { - - normal=p_normal; + normal = p_normal; update(); minimum_size_changed(); - } -void TextureButton::set_pressed_texture(const Ref<Texture>& p_pressed) { +void TextureButton::set_pressed_texture(const Ref<Texture> &p_pressed) { - pressed=p_pressed; + pressed = p_pressed; update(); - } -void TextureButton::set_hover_texture(const Ref<Texture>& p_hover) { +void TextureButton::set_hover_texture(const Ref<Texture> &p_hover) { - hover=p_hover; + hover = p_hover; update(); - } -void TextureButton::set_disabled_texture(const Ref<Texture>& p_disabled) { +void TextureButton::set_disabled_texture(const Ref<Texture> &p_disabled) { - disabled=p_disabled; + disabled = p_disabled; update(); - } -void TextureButton::set_click_mask(const Ref<BitMap>& p_click_mask) { +void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) { - click_mask=p_click_mask; + click_mask = p_click_mask; update(); } @@ -277,7 +270,7 @@ Ref<Texture> TextureButton::get_focused_texture() const { return focused; }; -void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) { +void TextureButton::set_focused_texture(const Ref<Texture> &p_focused) { focused = p_focused; }; |