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-rw-r--r--scene/gui/texture_button.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 19bef9fdf5..b5f949aeb7 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -64,7 +64,7 @@ bool TextureButton::has_point(const Point2 &p_point) const {
Rect2 rect = Rect2();
Size2 mask_size = click_mask->get_size();
- if (_position_rect.no_area()) {
+ if (_position_rect.has_no_area()) {
rect.size = mask_size;
} else if (_tile) {
// if the stretch mode is tile we offset the point to keep it inside the mask size
@@ -223,8 +223,7 @@ void TextureButton::_notification(int p_what) {
}
if (has_focus() && focused.is_valid()) {
- Rect2 drect(Point2(), get_size());
- draw_texture_rect(focused, drect, false);
+ draw_texture_rect(focused, _position_rect, false);
};
} break;
}