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Diffstat (limited to 'scene/gui/text_edit.cpp')
-rw-r--r--scene/gui/text_edit.cpp20
1 files changed, 17 insertions, 3 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index b974dc2897..d6d8e74748 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1631,7 +1631,7 @@ void TextEdit::_notification(int p_what) {
DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos, get_viewport()->get_window_id());
}
- if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) {
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true);
}
} break;
@@ -1647,7 +1647,7 @@ void TextEdit::_notification(int p_what) {
ime_text = "";
ime_selection = Point2();
- if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) {
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
DisplayServer::get_singleton()->virtual_keyboard_hide();
}
} break;
@@ -1872,6 +1872,9 @@ void TextEdit::indent_right() {
for (int i = start_line; i <= end_line; i++) {
String line_text = get_line(i);
+ if (line_text.size() == 0 && is_selection_active()) {
+ continue;
+ }
if (indent_using_spaces) {
// We don't really care where selection is - we just need to know indentation level at the beginning of the line.
int left = _find_first_non_whitespace_column_of_line(line_text);
@@ -3604,7 +3607,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (!keycode_handled && !k->get_command()) { // For German keyboards.
+ if (!keycode_handled && (!k->get_command() || (k->get_command() && k->get_alt()))) { // For German keyboards.
if (k->get_unicode() >= 32) {
if (readonly) {
@@ -6693,6 +6696,10 @@ void TextEdit::set_shortcut_keys_enabled(bool p_enabled) {
_generate_context_menu();
}
+void TextEdit::set_virtual_keyboard_enabled(bool p_enable) {
+ virtual_keyboard_enabled = p_enable;
+}
+
void TextEdit::set_selecting_enabled(bool p_enabled) {
selecting_enabled = p_enabled;
@@ -6711,6 +6718,10 @@ bool TextEdit::is_shortcut_keys_enabled() const {
return shortcut_keys_enabled;
}
+bool TextEdit::is_virtual_keyboard_enabled() const {
+ return virtual_keyboard_enabled;
+}
+
PopupMenu *TextEdit::get_menu() const {
return menu;
}
@@ -6763,6 +6774,8 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled);
ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enable"), &TextEdit::set_shortcut_keys_enabled);
ClassDB::bind_method(D_METHOD("is_shortcut_keys_enabled"), &TextEdit::is_shortcut_keys_enabled);
+ ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &TextEdit::set_virtual_keyboard_enabled);
+ ClassDB::bind_method(D_METHOD("is_virtual_keyboard_enabled"), &TextEdit::is_virtual_keyboard_enabled);
ClassDB::bind_method(D_METHOD("set_selecting_enabled", "enable"), &TextEdit::set_selecting_enabled);
ClassDB::bind_method(D_METHOD("is_selecting_enabled"), &TextEdit::is_selecting_enabled);
@@ -6854,6 +6867,7 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");