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Diffstat (limited to 'scene/gui/tabs.h')
-rw-r--r--scene/gui/tabs.h54
1 files changed, 27 insertions, 27 deletions
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index bf62ba7210..86877f4d80 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,42 +63,42 @@ private:
Ref<TextLine> text_buf;
Ref<Texture2D> icon;
- int ofs_cache;
- bool disabled;
- int size_cache;
- int size_text;
- int x_cache;
- int x_size_cache;
+ int ofs_cache = 0;
+ bool disabled = false;
+ int size_cache = 0;
+ int size_text = 0;
+ int x_cache = 0;
+ int x_size_cache = 0;
Ref<Texture2D> right_button;
Rect2 rb_rect;
Rect2 cb_rect;
};
- int offset;
- int max_drawn_tab;
- int highlight_arrow;
- bool buttons_visible;
- bool missing_right;
+ int offset = 0;
+ int max_drawn_tab = 0;
+ int highlight_arrow = -1;
+ bool buttons_visible = false;
+ bool missing_right = false;
Vector<Tab> tabs;
- int current;
- int previous;
+ int current = 0;
+ int previous = 0;
int _get_top_margin() const;
- TabAlign tab_align;
- int rb_hover;
- bool rb_pressing;
+ TabAlign tab_align = ALIGN_CENTER;
+ int rb_hover = -1;
+ bool rb_pressing = false;
- bool select_with_rmb;
+ bool select_with_rmb = false;
- int cb_hover;
- bool cb_pressing;
- CloseButtonDisplayPolicy cb_displaypolicy;
+ int cb_hover = -1;
+ bool cb_pressing = false;
+ CloseButtonDisplayPolicy cb_displaypolicy = CLOSE_BUTTON_SHOW_NEVER;
- int hover; // Hovered tab.
- int min_width;
- bool scrolling_enabled;
- bool drag_to_rearrange_enabled;
- int tabs_rearrange_group;
+ int hover = -1; // Hovered tab.
+ int min_width = 0;
+ bool scrolling_enabled = true;
+ bool drag_to_rearrange_enabled = false;
+ int tabs_rearrange_group = -1;
int get_tab_width(int p_idx) const;
void _ensure_no_over_offset();