diff options
Diffstat (limited to 'scene/gui/tabs.cpp')
-rw-r--r-- | scene/gui/tabs.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index fb27f3b017..797082f17c 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -85,7 +85,7 @@ void Tabs::_gui_input(const InputEvent &p_event) { Point2 pos(p_event.mouse_motion.x, p_event.mouse_motion.y); - hilite_arrow = -1; + highlight_arrow = -1; if (buttons_visible) { Ref<Texture> incr = get_icon("increment"); @@ -94,9 +94,9 @@ void Tabs::_gui_input(const InputEvent &p_event) { int limit = get_size().width - incr->get_width() - decr->get_width(); if (pos.x > limit + decr->get_width()) { - hilite_arrow = 1; + highlight_arrow = 1; } else if (pos.x > limit) { - hilite_arrow = 0; + highlight_arrow = 0; } } @@ -268,8 +268,8 @@ void Tabs::_notification(int p_what) { Ref<Texture> incr = get_icon("increment"); Ref<Texture> decr = get_icon("decrement"); - Ref<Texture> incr_hl = get_icon("increment_hilite"); - Ref<Texture> decr_hl = get_icon("decrement_hilite"); + Ref<Texture> incr_hl = get_icon("increment_highlight"); + Ref<Texture> decr_hl = get_icon("decrement_highlight"); int limit = get_size().width - incr->get_size().width - decr->get_size().width; @@ -385,12 +385,12 @@ void Tabs::_notification(int p_what) { int vofs = (get_size().height - incr->get_size().height) / 2; if (offset > 0) - draw_texture(hilite_arrow == 0 ? decr_hl : decr, Point2(limit, vofs)); + draw_texture(highlight_arrow == 0 ? decr_hl : decr, Point2(limit, vofs)); else draw_texture(decr, Point2(limit, vofs), Color(1, 1, 1, 0.5)); if (missing_right) - draw_texture(hilite_arrow == 1 ? incr_hl : incr, Point2(limit + decr->get_size().width, vofs)); + draw_texture(highlight_arrow == 1 ? incr_hl : incr, Point2(limit + decr->get_size().width, vofs)); else draw_texture(incr, Point2(limit + decr->get_size().width, vofs), Color(1, 1, 1, 0.5)); @@ -677,7 +677,7 @@ Tabs::Tabs() { tab_align = ALIGN_CENTER; rb_hover = -1; rb_pressing = false; - hilite_arrow = -1; + highlight_arrow = -1; cb_hover = -1; cb_pressing = false; |