diff options
Diffstat (limited to 'scene/gui/tab_bar.h')
-rw-r--r-- | scene/gui/tab_bar.h | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h new file mode 100644 index 0000000000..1d84d6dbc8 --- /dev/null +++ b/scene/gui/tab_bar.h @@ -0,0 +1,196 @@ +/*************************************************************************/ +/* tab_bar.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TAB_BAR_H +#define TAB_BAR_H + +#include "scene/gui/control.h" +#include "scene/resources/text_line.h" + +class TabBar : public Control { + GDCLASS(TabBar, Control); + +public: + enum TabAlign { + ALIGN_LEFT, + ALIGN_CENTER, + ALIGN_RIGHT, + ALIGN_MAX + }; + + enum CloseButtonDisplayPolicy { + CLOSE_BUTTON_SHOW_NEVER, + CLOSE_BUTTON_SHOW_ACTIVE_ONLY, + CLOSE_BUTTON_SHOW_ALWAYS, + CLOSE_BUTTON_MAX + }; + +private: + struct Tab { + String text; + String xl_text; + + Dictionary opentype_features; + String language; + Control::TextDirection text_direction = Control::TEXT_DIRECTION_INHERITED; + + Ref<TextLine> text_buf; + Ref<Texture2D> icon; + int ofs_cache = 0; + bool disabled = false; + int size_cache = 0; + int size_text = 0; + int x_cache = 0; + int x_size_cache = 0; + + Ref<Texture2D> right_button; + Rect2 rb_rect; + Rect2 cb_rect; + }; + + int offset = 0; + int max_drawn_tab = 0; + int highlight_arrow = -1; + bool buttons_visible = false; + bool missing_right = false; + Vector<Tab> tabs; + int current = 0; + int previous = 0; + int _get_top_margin() const; + TabAlign tab_align = ALIGN_CENTER; + bool clip_tabs = true; + int rb_hover = -1; + bool rb_pressing = false; + + bool select_with_rmb = false; + + int cb_hover = -1; + bool cb_pressing = false; + CloseButtonDisplayPolicy cb_displaypolicy = CLOSE_BUTTON_SHOW_NEVER; + + int hover = -1; // Hovered tab. + int min_width = 0; + bool scrolling_enabled = true; + bool drag_to_rearrange_enabled = false; + int tabs_rearrange_group = -1; + + int get_tab_width(int p_idx) const; + void _ensure_no_over_offset(); + + void _update_hover(); + void _update_cache(); + + void _on_mouse_exited(); + + void _shape(int p_tab); + +protected: + virtual void gui_input(const Ref<InputEvent> &p_event) override; + void _notification(int p_what); + static void _bind_methods(); + + Variant get_drag_data(const Point2 &p_point) override; + bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; + void drop_data(const Point2 &p_point, const Variant &p_data) override; + int get_tab_idx_at_point(const Point2 &p_point) const; + +public: + void add_tab(const String &p_str = "", const Ref<Texture2D> &p_icon = Ref<Texture2D>()); + + void set_tab_title(int p_tab, const String &p_title); + String get_tab_title(int p_tab) const; + + void set_tab_text_direction(int p_tab, TextDirection p_text_direction); + TextDirection get_tab_text_direction(int p_tab) const; + + void set_tab_opentype_feature(int p_tab, const String &p_name, int p_value); + int get_tab_opentype_feature(int p_tab, const String &p_name) const; + void clear_tab_opentype_features(int p_tab); + + void set_tab_language(int p_tab, const String &p_language); + String get_tab_language(int p_tab) const; + + void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon); + Ref<Texture2D> get_tab_icon(int p_tab) const; + + void set_tab_disabled(int p_tab, bool p_disabled); + bool get_tab_disabled(int p_tab) const; + + void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button); + Ref<Texture2D> get_tab_right_button(int p_tab) const; + + void set_tab_align(TabAlign p_align); + TabAlign get_tab_align() const; + + void set_clip_tabs(bool p_clip_tabs); + bool get_clip_tabs() const; + + void move_tab(int from, int to); + + void set_tab_close_display_policy(CloseButtonDisplayPolicy p_policy); + CloseButtonDisplayPolicy get_tab_close_display_policy() const; + + int get_tab_count() const; + void set_current_tab(int p_current); + int get_current_tab() const; + int get_previous_tab() const; + int get_hovered_tab() const; + + int get_tab_offset() const; + bool get_offset_buttons_visible() const; + + void remove_tab(int p_idx); + + void clear_tabs(); + + void set_scrolling_enabled(bool p_enabled); + bool get_scrolling_enabled() const; + + void set_drag_to_rearrange_enabled(bool p_enabled); + bool get_drag_to_rearrange_enabled() const; + void set_tabs_rearrange_group(int p_group_id); + int get_tabs_rearrange_group() const; + + void set_select_with_rmb(bool p_enabled); + bool get_select_with_rmb() const; + + void ensure_tab_visible(int p_idx); + void set_min_width(int p_width); + + Rect2 get_tab_rect(int p_tab) const; + Size2 get_minimum_size() const override; + + TabBar(); +}; + +VARIANT_ENUM_CAST(TabBar::TabAlign); +VARIANT_ENUM_CAST(TabBar::CloseButtonDisplayPolicy); + +#endif // TAB_BAR_H |