diff options
Diffstat (limited to 'scene/gui/slider.h')
-rw-r--r-- | scene/gui/slider.h | 81 |
1 files changed, 47 insertions, 34 deletions
diff --git a/scene/gui/slider.h b/scene/gui/slider.h index 5fbfee2aec..42778684af 100644 --- a/scene/gui/slider.h +++ b/scene/gui/slider.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* slider.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* slider.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef SLIDER_H #define SLIDER_H @@ -38,28 +38,41 @@ class Slider : public Range { struct Grab { int pos = 0; - float uvalue = 0.0; + double uvalue = 0.0; bool active = false; } grab; int ticks = 0; bool mouse_inside = false; Orientation orientation; - float custom_step = -1.0; + double custom_step = -1.0; bool editable = true; bool scrollable = true; + struct ThemeCache { + Ref<StyleBox> slider_style; + Ref<StyleBox> grabber_area_style; + Ref<StyleBox> grabber_area_hl_style; + + Ref<Texture2D> grabber_icon; + Ref<Texture2D> grabber_hl_icon; + Ref<Texture2D> grabber_disabled_icon; + Ref<Texture2D> tick_icon; + } theme_cache; + protected: + bool ticks_on_borders = false; + virtual void gui_input(const Ref<InputEvent> &p_event) override; + virtual void _update_theme_item_cache() override; void _notification(int p_what); static void _bind_methods(); - bool ticks_on_borders = false; public: virtual Size2 get_minimum_size() const override; - void set_custom_step(float p_custom_step); - float get_custom_step() const; + void set_custom_step(double p_custom_step); + double get_custom_step() const; void set_ticks(int p_count); int get_ticks() const; |