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diff --git a/scene/gui/slider.h b/scene/gui/slider.h
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+/*************************************************************************/
+/* slider.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef SLIDER_H
+#define SLIDER_H
+
+#include "scene/gui/range.h"
+
+class Slider : public Range {
+
+ OBJ_TYPE( Slider, Range );
+
+ struct Grab {
+ int pos;
+ float uvalue;
+ bool active;
+ } grab;
+
+ int ticks;
+ bool mouse_inside;
+ Orientation orientation;
+ float custom_step;
+
+
+protected:
+
+ void _input_event(InputEvent p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+ bool ticks_on_borders;
+
+public:
+
+ virtual Size2 get_minimum_size() const;
+
+ void set_custom_step(float p_custom_step);
+ float get_custom_step() const;
+
+ void set_ticks(int p_count);
+ int get_ticks() const;
+
+ void set_ticks_on_borders(bool);
+ bool get_ticks_on_borders() const;
+
+ Slider(Orientation p_orientation=VERTICAL);
+};
+
+
+
+class HSlider : public Slider {
+
+ OBJ_TYPE( HSlider, Slider );
+public:
+
+ HSlider() : Slider(HORIZONTAL) { set_v_size_flags(0);}
+};
+
+class VSlider : public Slider {
+
+ OBJ_TYPE( VSlider, Slider );
+public:
+
+ VSlider() : Slider(VERTICAL) { set_h_size_flags(0);}
+};
+
+#endif // SLIDER_H