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Diffstat (limited to 'scene/gui/slider.cpp')
-rw-r--r--scene/gui/slider.cpp49
1 files changed, 27 insertions, 22 deletions
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index d2a2ff7966..d0e708bf73 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -37,16 +37,17 @@ Size2 Slider::get_minimum_size() const {
return ms;
}
-void Slider::_gui_input(InputEvent p_event) {
+void Slider::_gui_input(Ref<InputEvent> p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_event;
- InputEventMouseButton &mb = p_event.mouse_button;
- if (mb.button_index == BUTTON_LEFT) {
+ if (mb.is_valid()) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
+
+ if (mb->is_pressed()) {
+ Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
+ grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x;
- if (mb.pressed) {
- Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_hilite" : "grabber");
- grab.pos = orientation == VERTICAL ? mb.y : mb.x;
double grab_width = (double)grabber->get_size().width;
double grab_height = (double)grabber->get_size().height;
double max = orientation == VERTICAL ? get_size().height - grab_height : get_size().width - grab_width;
@@ -59,20 +60,22 @@ void Slider::_gui_input(InputEvent p_event) {
} else {
grab.active = false;
}
- } else if (mb.pressed && mb.button_index == BUTTON_WHEEL_UP) {
+ } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
set_value(get_value() + get_step());
- } else if (mb.pressed && mb.button_index == BUTTON_WHEEL_DOWN) {
+ } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
set_value(get_value() - get_step());
}
+ }
- } else if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid()) {
if (grab.active) {
Size2i size = get_size();
Ref<Texture> grabber = get_icon("grabber");
- float motion = (orientation == VERTICAL ? p_event.mouse_motion.y : p_event.mouse_motion.x) - grab.pos;
+ float motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
if (orientation == VERTICAL)
motion = -motion;
float areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width;
@@ -81,42 +84,44 @@ void Slider::_gui_input(InputEvent p_event) {
float umotion = motion / float(areasize);
set_as_ratio(grab.uvalue + umotion);
}
- } else {
+ }
- if (p_event.is_action("ui_left") && p_event.is_pressed()) {
+ if (!mm.is_valid() && !mb.is_valid()) {
+
+ if (p_event->is_action("ui_left") && p_event->is_pressed()) {
if (orientation != HORIZONTAL)
return;
set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.is_action("ui_right") && p_event.is_pressed()) {
+ } else if (p_event->is_action("ui_right") && p_event->is_pressed()) {
if (orientation != HORIZONTAL)
return;
set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.is_action("ui_up") && p_event.is_pressed()) {
+ } else if (p_event->is_action("ui_up") && p_event->is_pressed()) {
if (orientation != VERTICAL)
return;
set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.is_action("ui_down") && p_event.is_pressed()) {
+ } else if (p_event->is_action("ui_down") && p_event->is_pressed()) {
if (orientation != VERTICAL)
return;
set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.type == InputEvent::KEY) {
+ } else {
- const InputEventKey &k = p_event.key;
+ Ref<InputEventKey> k = p_event;
- if (!k.pressed)
+ if (!k.is_valid() || !k->is_pressed())
return;
- switch (k.scancode) {
+ switch (k->get_scancode()) {
case KEY_HOME: {
@@ -129,7 +134,7 @@ void Slider::_gui_input(InputEvent p_event) {
accept_event();
} break;
- };
+ }
}
}
}
@@ -153,7 +158,7 @@ void Slider::_notification(int p_what) {
Size2i size = get_size();
Ref<StyleBox> style = get_stylebox("slider");
Ref<StyleBox> focus = get_stylebox("focus");
- Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_hilite" : "grabber");
+ Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
Ref<Texture> tick = get_icon("tick");
if (orientation == VERTICAL) {