diff options
Diffstat (limited to 'scene/gui/scroll_container.h')
-rw-r--r-- | scene/gui/scroll_container.h | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index 4bf200009e..9d3ce39345 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,18 +50,18 @@ class ScrollContainer : public Container { Vector2 drag_accum; Vector2 drag_from; Vector2 last_drag_accum; - float last_drag_time; - float time_since_motion; - bool drag_touching; - bool drag_touching_deaccel; - bool click_handled; - bool beyond_deadzone; + float last_drag_time = 0.0; + float time_since_motion = 0.0; + bool drag_touching = false; + bool drag_touching_deaccel = false; + bool click_handled = false; + bool beyond_deadzone = false; - bool scroll_h; - bool scroll_v; + bool scroll_h = true; + bool scroll_v = true; - int deadzone; - bool follow_focus; + int deadzone = 0; + bool follow_focus = false; void _cancel_drag(); @@ -69,6 +69,7 @@ protected: Size2 get_minimum_size() const override; void _gui_input(const Ref<InputEvent> &p_gui_input); + void _update_dimensions(); void _notification(int p_what); void _scroll_moved(float); |