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Diffstat (limited to 'scene/gui/scroll_container.cpp')
-rw-r--r--scene/gui/scroll_container.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 509e6d19f6..c25a6d5a0c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -267,7 +267,7 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- get_viewport()->connect("gui_focus_changed", this, "_ensure_focused_visible");
+ get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible));
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
@@ -570,14 +570,12 @@ VScrollBar *ScrollContainer::get_v_scrollbar() {
void ScrollContainer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &ScrollContainer::_scroll_moved);
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollContainer::_gui_input);
ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position);
- ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible);
ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll);
ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll);
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
@@ -610,12 +608,12 @@ ScrollContainer::ScrollContainer() {
h_scroll = memnew(HScrollBar);
h_scroll->set_name("_h_scroll");
add_child(h_scroll);
- h_scroll->connect("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
add_child(v_scroll);
- v_scroll->connect("value_changed", this, "_scroll_moved");
+ v_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
drag_speed = Vector2();
drag_touching = false;