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-rw-r--r--scene/gui/scroll_bar.h42
1 files changed, 21 insertions, 21 deletions
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index a629ddc56c..c68db02b33 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -36,40 +36,40 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
class ScrollBar : public Range {
-
+
OBJ_TYPE( ScrollBar, Range );
-
+
enum HiliteStatus {
HILITE_NONE,
HILITE_DECR,
HILITE_RANGE,
- HILITE_INCR,
+ HILITE_INCR,
};
-
+
static bool focus_by_default;
-
+
Orientation orientation;
Size2 size;
float custom_step;
-
+
HiliteStatus hilite;
-
+
struct Drag {
-
+
bool active;
float pos_at_click;
float value_at_click;
} drag;
-
-
+
+
double get_grabber_size() const;
double get_grabber_min_size() const;
double get_area_size() const;
double get_area_offset() const;
double get_click_pos(const Point2& p_pos) const;
double get_grabber_offset() const;
-
- static void set_can_focus_by_default(bool p_can_focus);
+
+ static void set_can_focus_by_default(bool p_can_focus);
Node* drag_slave;
NodePath drag_slave_path;
@@ -86,12 +86,12 @@ class ScrollBar : public Range {
void _drag_slave_exit();
void _drag_slave_input(const InputEvent& p_input);
-
+
void _input_event(InputEvent p_event);
-protected:
+protected:
void _notification(int p_what);
- static void _bind_methods();
+ static void _bind_methods();
public:
@@ -101,25 +101,25 @@ public:
void set_drag_slave(const NodePath& p_path);
NodePath get_drag_slave() const;
- virtual Size2 get_minimum_size() const;
- ScrollBar(Orientation p_orientation=VERTICAL);
+ virtual Size2 get_minimum_size() const;
+ ScrollBar(Orientation p_orientation=VERTICAL);
~ScrollBar();
};
class HScrollBar : public ScrollBar {
-
+
OBJ_TYPE( HScrollBar, ScrollBar );
public:
-
+
HScrollBar() : ScrollBar(HORIZONTAL) { set_v_size_flags(0); }
};
class VScrollBar : public ScrollBar {
-
+
OBJ_TYPE( VScrollBar, ScrollBar );
public:
-
+
VScrollBar() : ScrollBar(VERTICAL) { set_h_size_flags(0); }
};