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-rw-r--r--scene/gui/scroll_bar.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 8310e12590..373483a8a0 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -83,6 +83,10 @@ class ScrollBar : public Range {
bool drag_slave_touching_deaccel;
bool click_handled;
+ bool scrolling;
+ double target_scroll;
+ bool smooth_scroll_enabled;
+
void _drag_slave_exit();
void _drag_slave_input(const Ref<InputEvent> &p_input);
@@ -100,6 +104,9 @@ public:
void set_drag_slave(const NodePath &p_path);
NodePath get_drag_slave() const;
+ void set_smooth_scroll_enabled(bool p_enable);
+ bool is_smooth_scroll_enabled() const;
+
virtual Size2 get_minimum_size() const;
ScrollBar(Orientation p_orientation = VERTICAL);
~ScrollBar();