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Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r--scene/gui/scroll_bar.cpp36
1 files changed, 13 insertions, 23 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 0e9ef71892..62276e3af0 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "scene/main/window.h"
bool ScrollBar::focus_by_default = false;
@@ -42,6 +42,8 @@ void ScrollBar::set_can_focus_by_default(bool p_can_focus) {
}
void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
Ref<InputEventMouseMotion> m = p_event;
if (!m.is_valid() || drag.active) {
emit_signal("scrolling");
@@ -52,17 +54,17 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (b.is_valid()) {
accept_event();
- if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && b->is_pressed()) {
set_value(get_value() + get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && b->is_pressed()) {
set_value(get_value() - get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() != BUTTON_LEFT) {
+ if (b->get_button_index() != MOUSE_BUTTON_LEFT) {
return;
}
@@ -259,11 +261,11 @@ void ScrollBar::_notification(int p_what) {
grabber_rect.size.width = get_grabber_size();
grabber_rect.size.height = get_size().height;
grabber_rect.position.y = 0;
- grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(MARGIN_LEFT);
+ grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(SIDE_LEFT);
} else {
grabber_rect.size.width = get_size().width;
grabber_rect.size.height = get_grabber_size();
- grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(MARGIN_TOP);
+ grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(SIDE_TOP);
grabber_rect.position.x = 0;
}
@@ -434,33 +436,21 @@ double ScrollBar::get_area_size() const {
}
double ScrollBar::get_area_offset() const {
- double ofs = 0;
+ double ofs = 0.0;
if (orientation == VERTICAL) {
- ofs += get_theme_stylebox("hscroll")->get_margin(MARGIN_TOP);
+ ofs += get_theme_stylebox("hscroll")->get_margin(SIDE_TOP);
ofs += get_theme_icon("decrement")->get_height();
}
if (orientation == HORIZONTAL) {
- ofs += get_theme_stylebox("hscroll")->get_margin(MARGIN_LEFT);
+ ofs += get_theme_stylebox("hscroll")->get_margin(SIDE_LEFT);
ofs += get_theme_icon("decrement")->get_width();
}
return ofs;
}
-double ScrollBar::get_click_pos(const Point2 &p_pos) const {
- float pos = (orientation == VERTICAL) ? p_pos.y : p_pos.x;
- pos -= get_area_offset();
-
- float area = get_area_size();
- if (area == 0) {
- return 0;
- } else {
- return pos / area;
- }
-}
-
double ScrollBar::get_grabber_offset() const {
return (get_area_size()) * get_as_ratio();
}