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Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r--scene/gui/scroll_bar.cpp54
1 files changed, 51 insertions, 3 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 2ccdbb05a9..6519cde6d3 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -98,7 +98,18 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (ofs < grabber_ofs) {
- set_value(get_value() - get_page());
+ if (scrolling) {
+ target_scroll = target_scroll - get_page();
+ } else {
+ target_scroll = get_value() - get_page();
+ }
+
+ if (smooth_scroll_enabled) {
+ scrolling = true;
+ set_fixed_process(true);
+ } else {
+ set_value(target_scroll);
+ }
return;
}
@@ -111,8 +122,18 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
drag.value_at_click = get_as_ratio();
update();
} else {
+ if (scrolling) {
+ target_scroll = target_scroll + get_page();
+ } else {
+ target_scroll = get_value() + get_page();
+ }
- set_value(get_value() + get_page());
+ if (smooth_scroll_enabled) {
+ scrolling = true;
+ set_fixed_process(true);
+ } else {
+ set_value(target_scroll);
+ }
}
} else {
@@ -311,7 +332,22 @@ void ScrollBar::_notification(int p_what) {
if (p_what == NOTIFICATION_FIXED_PROCESS) {
- if (drag_slave_touching) {
+ if (scrolling) {
+ if (get_value() != target_scroll) {
+ double target = target_scroll - get_value();
+ double dist = sqrt(target * target);
+ double vel = ((target / dist) * 500) * get_fixed_process_delta_time();
+
+ if (vel >= dist) {
+ set_value(target_scroll);
+ } else {
+ set_value(get_value() + vel);
+ }
+ } else {
+ scrolling = false;
+ set_fixed_process(false);
+ }
+ } else if (drag_slave_touching) {
if (drag_slave_touching_deaccel) {
@@ -639,6 +675,14 @@ NodePath ScrollBar::get_drag_slave() const {
return drag_slave_path;
}
+void ScrollBar::set_smooth_scroll_enabled(bool p_enable) {
+ smooth_scroll_enabled = p_enable;
+}
+
+bool ScrollBar::is_smooth_scroll_enabled() const {
+ return smooth_scroll_enabled;
+}
+
#if 0
void ScrollBar::mouse_button(const Point2& p_pos, int b->get_button_index(),bool b->is_pressed(),int p_modifier_mask) {
@@ -795,6 +839,10 @@ ScrollBar::ScrollBar(Orientation p_orientation) {
drag_slave_touching = false;
drag_slave_touching_deaccel = false;
+ scrolling = false;
+ target_scroll = 0;
+ smooth_scroll_enabled = false;
+
if (focus_by_default)
set_focus_mode(FOCUS_ALL);
set_step(0);