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Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r--scene/gui/scroll_bar.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index bf6664ab3d..908f360290 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -54,7 +54,7 @@ void ScrollBar::_input_event(InputEvent p_event) {
//if (orientation==VERTICAL)
// set_val( get_val() + get_page() / 4.0 );
//else
- set_val( get_val() + get_page() / 4.0 );
+ set_value( get_value() + get_page() / 4.0 );
accept_event();
}
@@ -64,7 +64,7 @@ void ScrollBar::_input_event(InputEvent p_event) {
//if (orientation==HORIZONTAL)
// set_val( get_val() - get_page() / 4.0 );
//else
- set_val( get_val() - get_page() / 4.0 );
+ set_value( get_value() - get_page() / 4.0 );
accept_event();
}
@@ -87,13 +87,13 @@ void ScrollBar::_input_event(InputEvent p_event) {
if (ofs < decr_size ) {
- set_val( get_val() - (custom_step>=0?custom_step:get_step()) );
+ set_value( get_value() - (custom_step>=0?custom_step:get_step()) );
break;
}
if (ofs > total-incr_size ) {
- set_val( get_val() + (custom_step>=0?custom_step:get_step()) );
+ set_value( get_value() + (custom_step>=0?custom_step:get_step()) );
break;
}
@@ -101,7 +101,7 @@ void ScrollBar::_input_event(InputEvent p_event) {
if ( ofs < grabber_ofs ) {
- set_val( get_val() - get_page() );
+ set_value( get_value() - get_page() );
break;
}
@@ -117,7 +117,7 @@ void ScrollBar::_input_event(InputEvent p_event) {
} else {
- set_val( get_val() + get_page() );
+ set_value( get_value() + get_page() );
}
@@ -194,14 +194,14 @@ void ScrollBar::_input_event(InputEvent p_event) {
if (orientation!=HORIZONTAL)
return;
- set_val( get_val() - (custom_step>=0?custom_step:get_step()) );
+ set_value( get_value() - (custom_step>=0?custom_step:get_step()) );
} break;
case KEY_RIGHT: {
if (orientation!=HORIZONTAL)
return;
- set_val( get_val() + (custom_step>=0?custom_step:get_step()) );
+ set_value( get_value() + (custom_step>=0?custom_step:get_step()) );
} break;
case KEY_UP: {
@@ -209,7 +209,7 @@ void ScrollBar::_input_event(InputEvent p_event) {
if (orientation!=VERTICAL)
return;
- set_val( get_val() - (custom_step>=0?custom_step:get_step()) );
+ set_value( get_value() - (custom_step>=0?custom_step:get_step()) );
} break;
@@ -217,17 +217,17 @@ void ScrollBar::_input_event(InputEvent p_event) {
if (orientation!=VERTICAL)
return;
- set_val( get_val() + (custom_step>=0?custom_step:get_step()) );
+ set_value( get_value() + (custom_step>=0?custom_step:get_step()) );
} break;
case KEY_HOME: {
- set_val( get_min() );
+ set_value( get_min() );
} break;
case KEY_END: {
- set_val( get_max() );
+ set_value( get_max() );
} break;
@@ -325,7 +325,7 @@ void ScrollBar::_notification(int p_what) {
if (drag_slave_touching_deaccel) {
- Vector2 pos = Vector2(orientation==HORIZONTAL?get_val():0,orientation==VERTICAL?get_val():0);
+ Vector2 pos = Vector2(orientation==HORIZONTAL?get_value():0,orientation==VERTICAL?get_value():0);
pos+=drag_slave_speed*get_fixed_process_delta_time();
bool turnoff=false;
@@ -342,7 +342,7 @@ void ScrollBar::_notification(int p_what) {
turnoff=true;
}
- set_val(pos.x);
+ set_value(pos.x);
float sgn_x = drag_slave_speed.x<0? -1 : 1;
float val_x = Math::abs(drag_slave_speed.x);
@@ -367,7 +367,7 @@ void ScrollBar::_notification(int p_what) {
turnoff=true;
}
- set_val(pos.y);
+ set_value(pos.y);
float sgn_y = drag_slave_speed.y<0? -1 : 1;
float val_y = Math::abs(drag_slave_speed.y);
@@ -580,7 +580,7 @@ void ScrollBar::_drag_slave_input(const InputEvent& p_input) {
drag_slave_accum=Vector2();
last_drag_slave_accum=Vector2();
//drag_slave_from=Vector2(h_scroll->get_val(),v_scroll->get_val());
- drag_slave_from= Vector2(orientation==HORIZONTAL?get_val():0,orientation==VERTICAL?get_val():0);
+ drag_slave_from= Vector2(orientation==HORIZONTAL?get_value():0,orientation==VERTICAL?get_value():0);
drag_slave_touching=OS::get_singleton()->has_touchscreen_ui_hint();
drag_slave_touching_deaccel=false;
@@ -619,11 +619,11 @@ void ScrollBar::_drag_slave_input(const InputEvent& p_input) {
Vector2 diff = drag_slave_from+drag_slave_accum;
if (orientation==HORIZONTAL)
- set_val(diff.x);
+ set_value(diff.x);
//else
// drag_slave_accum.x=0;
if (orientation==VERTICAL)
- set_val(diff.y);
+ set_value(diff.y);
//else
// drag_slave_accum.y=0;
time_since_motion=0;