diff options
Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r-- | scene/gui/scroll_bar.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 45fa212886..8e6d0843a7 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -71,8 +71,8 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (b->is_pressed()) { double ofs = orientation == VERTICAL ? b->get_position().y : b->get_position().x; - Ref<Texture> decr = get_icon("decrement"); - Ref<Texture> incr = get_icon("increment"); + Ref<Texture2D> decr = get_icon("decrement"); + Ref<Texture2D> incr = get_icon("increment"); double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width(); double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width(); @@ -148,7 +148,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (drag.active) { double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x; - Ref<Texture> decr = get_icon("decrement"); + Ref<Texture2D> decr = get_icon("decrement"); double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width(); ofs -= decr_size; @@ -159,8 +159,8 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { } else { double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x; - Ref<Texture> decr = get_icon("decrement"); - Ref<Texture> incr = get_icon("increment"); + Ref<Texture2D> decr = get_icon("decrement"); + Ref<Texture2D> incr = get_icon("increment"); double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width(); double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width(); @@ -233,8 +233,8 @@ void ScrollBar::_notification(int p_what) { RID ci = get_canvas_item(); - Ref<Texture> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement"); - Ref<Texture> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment"); + Ref<Texture2D> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement"); + Ref<Texture2D> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment"); Ref<StyleBox> bg = has_focus() ? get_stylebox("scroll_focus") : get_stylebox("scroll"); Ref<StyleBox> grabber; @@ -500,8 +500,8 @@ double ScrollBar::get_grabber_offset() const { Size2 ScrollBar::get_minimum_size() const { - Ref<Texture> incr = get_icon("increment"); - Ref<Texture> decr = get_icon("decrement"); + Ref<Texture2D> incr = get_icon("increment"); + Ref<Texture2D> decr = get_icon("decrement"); Ref<StyleBox> bg = get_stylebox("scroll"); Size2 minsize; |