diff options
Diffstat (limited to 'scene/gui/rich_text_label.h')
-rw-r--r-- | scene/gui/rich_text_label.h | 273 |
1 files changed, 157 insertions, 116 deletions
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index c5ed1cb3ef..f1dac69dce 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -33,13 +33,13 @@ #include "rich_text_effect.h" #include "scene/gui/scroll_bar.h" +#include "scene/resources/text_paragraph.h" class RichTextLabel : public Control { GDCLASS(RichTextLabel, Control); public: enum Align { - ALIGN_LEFT, ALIGN_CENTER, ALIGN_RIGHT, @@ -47,23 +47,26 @@ public: }; enum ListType { - LIST_NUMBERS, LIST_LETTERS, + LIST_ROMAN, LIST_DOTS }; enum ItemType { - ITEM_FRAME, ITEM_TEXT, ITEM_IMAGE, ITEM_NEWLINE, ITEM_FONT, + ITEM_FONT_SIZE, + ITEM_FONT_FEATURES, ITEM_COLOR, + ITEM_OUTLINE_SIZE, + ITEM_OUTLINE_COLOR, ITEM_UNDERLINE, ITEM_STRIKETHROUGH, - ITEM_ALIGN, + ITEM_PARAGRAPH, ITEM_INDENT, ITEM_LIST, ITEM_TABLE, @@ -83,31 +86,25 @@ private: struct Item; struct Line { - Item *from; - Vector<int> offset_caches; - Vector<int> height_caches; - Vector<int> ascent_caches; - Vector<int> descent_caches; - Vector<int> space_caches; - int height_cache; - int height_accum_cache; - int char_count; - int minimum_width; - int maximum_width; - - Line() { - from = nullptr; - char_count = 0; - } + Item *from = nullptr; + + Ref<TextParagraph> text_buf; + + Vector2 offset; + int char_offset = 0; + int char_count = 0; + + Line() { text_buf.instance(); } }; struct Item { - int index; - Item *parent; - ItemType type; + int index = 0; + int char_ofs = 0; + Item *parent = nullptr; + ItemType type = ITEM_FRAME; List<Item *> subitems; - List<Item *>::Element *E; - int line; + List<Item *>::Element *E = nullptr; + int line = 0; void _clear_children() { while (subitems.size()) { @@ -116,29 +113,26 @@ private: } } - Item() { - parent = nullptr; - E = nullptr; - line = 0; - index = 0; - type = ITEM_FRAME; - } virtual ~Item() { _clear_children(); } }; struct ItemFrame : public Item { - int parent_line; - bool cell; + bool cell = false; + Vector<Line> lines; - int first_invalid_line; - ItemFrame *parent_frame; - - ItemFrame() { - type = ITEM_FRAME; - parent_frame = nullptr; - cell = false; - parent_line = 0; - } + int first_invalid_line = 0; + int first_resized_line = 0; + + ItemFrame *parent_frame = nullptr; + + Color odd_row_bg = Color(0, 0, 0, 0); + Color even_row_bg = Color(0, 0, 0, 0); + Color border = Color(0, 0, 0, 0); + Size2 min_size_over = Size2(-1, -1); + Size2 max_size_over = Size2(-1, -1); + Rect2 padding; + + ItemFrame() { type = ITEM_FRAME; } }; struct ItemText : public Item { @@ -148,6 +142,7 @@ private: struct ItemImage : public Item { Ref<Texture2D> image; + VAlign inline_align = VALIGN_TOP; Size2 size; Color color; ItemImage() { type = ITEM_IMAGE; } @@ -158,11 +153,31 @@ private: ItemFont() { type = ITEM_FONT; } }; + struct ItemFontSize : public Item { + int font_size = 16; + ItemFontSize() { type = ITEM_FONT_SIZE; } + }; + + struct ItemFontFeatures : public Item { + Dictionary opentype_features; + ItemFontFeatures() { type = ITEM_FONT_FEATURES; } + }; + struct ItemColor : public Item { Color color; ItemColor() { type = ITEM_COLOR; } }; + struct ItemOutlineSize : public Item { + int outline_size = 0; + ItemOutlineSize() { type = ITEM_OUTLINE_SIZE; } + }; + + struct ItemOutlineColor : public Item { + Color color; + ItemOutlineColor() { type = ITEM_OUTLINE_COLOR; } + }; + struct ItemUnderline : public Item { ItemUnderline() { type = ITEM_UNDERLINE; } }; @@ -176,18 +191,23 @@ private: ItemMeta() { type = ITEM_META; } }; - struct ItemAlign : public Item { - Align align; - ItemAlign() { type = ITEM_ALIGN; } + struct ItemParagraph : public Item { + Align align = ALIGN_LEFT; + String language; + Control::TextDirection direction = Control::TEXT_DIRECTION_AUTO; + Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; + ItemParagraph() { type = ITEM_PARAGRAPH; } }; struct ItemIndent : public Item { - int level; + int level = 0; ItemIndent() { type = ITEM_INDENT; } }; struct ItemList : public Item { - ListType list_type; + ListType list_type = LIST_DOTS; + bool capitalize = false; + int level = 0; ItemList() { type = ITEM_LIST; } }; @@ -205,37 +225,32 @@ private: }; Vector<Column> columns; - int total_width; + Vector<float> rows; + + int total_width = 0; + int total_height = 0; + VAlign inline_align = VALIGN_TOP; ItemTable() { type = ITEM_TABLE; } }; struct ItemFade : public Item { - int starting_index; - int length; + int starting_index = 0; + int length = 0; ItemFade() { type = ITEM_FADE; } }; struct ItemFX : public Item { - float elapsed_time; - - ItemFX() { - elapsed_time = 0.0f; - } + float elapsed_time = 0.f; }; struct ItemShake : public ItemFX { - int strength; - float rate; - uint64_t _current_rng; - uint64_t _previous_rng; - - ItemShake() { - strength = 0; - rate = 0.0f; - _current_rng = 0; - type = ITEM_SHAKE; - } + int strength = 0; + float rate = 0.0f; + uint64_t _current_rng = 0; + uint64_t _previous_rng = 0; + + ItemShake() { type = ITEM_SHAKE; } void reroll_random() { _previous_rng = _current_rng; @@ -254,38 +269,25 @@ private: }; struct ItemWave : public ItemFX { - float frequency; - float amplitude; + float frequency = 1.0f; + float amplitude = 1.0f; - ItemWave() { - frequency = 1.0f; - amplitude = 1.0f; - type = ITEM_WAVE; - } + ItemWave() { type = ITEM_WAVE; } }; struct ItemTornado : public ItemFX { - float radius; - float frequency; + float radius = 1.0f; + float frequency = 1.0f; - ItemTornado() { - radius = 1.0f; - frequency = 1.0f; - type = ITEM_TORNADO; - } + ItemTornado() { type = ITEM_TORNADO; } }; struct ItemRainbow : public ItemFX { - float saturation; - float value; - float frequency; - - ItemRainbow() { - saturation = 0.8f; - value = 0.8f; - frequency = 1.0f; - type = ITEM_RAINBOW; - } + float saturation = 0.8f; + float value = 0.8f; + float frequency = 1.0f; + + ItemRainbow() { type = ITEM_RAINBOW; } }; struct ItemCustomFX : public ItemFX { @@ -294,7 +296,6 @@ private: ItemCustomFX() { type = ITEM_CUSTOMFX; - char_fx_transform.instance(); } @@ -319,7 +320,8 @@ private: int scroll_w; bool scroll_updated; bool updating_scroll; - int current_idx; + int current_idx = 1; + int current_char_ofs = 0; int visible_line_count; int tab_size; @@ -339,24 +341,25 @@ private: void _add_item(Item *p_item, bool p_enter = false, bool p_ensure_newline = false); void _remove_item(Item *p_item, const int p_line, const int p_subitem_line); - struct ProcessState { - int line_width; - }; - - enum ProcessMode { - - PROCESS_CACHE, - PROCESS_DRAW, - PROCESS_POINTER - }; + String language; + TextDirection text_direction = TEXT_DIRECTION_AUTO; + Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; + Array st_args; struct Selection { - Item *click; + ItemFrame *click_frame; + int click_line; + Item *click_item; int click_char; - Item *from; + ItemFrame *from_frame; + int from_line; + Item *from_item; int from_char; - Item *to; + + ItemFrame *to_frame; + int to_line; + Item *to_item; int to_char; bool active; // anything selected? i.e. from, to, etc. valid? @@ -368,18 +371,38 @@ private: int visible_characters; float percent_visible; - int _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos = Point2i(), Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr, int p_char_count = 0); - void _find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr); + void _find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr); + + String _get_line_text(ItemFrame *p_frame, int p_line, Selection p_sel); + bool _search_line(ItemFrame *p_frame, int p_line, const String &p_string, Item *p_from, Item *p_to); + + void _shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset); + void _resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width); + void _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs); + float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr); + + String _roman(int p_num, bool p_capitalize) const; + String _letters(int p_num, bool p_capitalize) const; + Item *_get_item_at_pos(Item *p_item_from, Item *p_item_to, int p_position); + void _find_frame(Item *p_item, ItemFrame **r_frame, int *r_line); Ref<Font> _find_font(Item *p_item); - int _find_margin(Item *p_item, const Ref<Font> &p_base_font); + int _find_font_size(Item *p_item); + Dictionary _find_font_features(Item *p_item); + int _find_outline_size(Item *p_item); + ItemList *_find_list_item(Item *p_item); + int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list); + int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size); Align _find_align(Item *p_item); + TextServer::Direction _find_direction(Item *p_item); + Control::StructuredTextParser _find_stt(Item *p_item); + String _find_language(Item *p_item); Color _find_color(Item *p_item, const Color &p_default_color); + Color _find_outline_color(Item *p_item, const Color &p_default_color); bool _find_underline(Item *p_item); bool _find_strikethrough(Item *p_item); bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr); bool _find_layout_subitem(Item *from, Item *to); - bool _find_by_type(Item *p_item, ItemType p_type); void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack); static Color _get_color_from_string(const String &p_color_str, const Color &p_default_color); @@ -399,8 +422,6 @@ private: bool use_bbcode; String bbcode; - void _update_all_lines(); - int fixed_width; bool fit_content_height; @@ -411,23 +432,27 @@ protected: public: String get_text(); void add_text(const String &p_text); - void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0)); + void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), VAlign p_align = VALIGN_TOP); void add_newline(); bool remove_line(const int p_line); void push_font(const Ref<Font> &p_font); + void push_font_size(int p_font_size); + void push_font_features(const Dictionary &p_features); + void push_outline_size(int p_font_size); void push_normal(); void push_bold(); void push_bold_italics(); void push_italics(); void push_mono(); void push_color(const Color &p_color); + void push_outline_color(const Color &p_color); void push_underline(); void push_strikethrough(); - void push_align(Align p_align); + void push_paragraph(Align p_align, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT); void push_indent(int p_level); - void push_list(ListType p_list); + void push_list(int p_level, ListType p_list, bool p_capitalize); void push_meta(const Variant &p_meta); - void push_table(int p_columns); + void push_table(int p_columns, VAlign p_align = VALIGN_TOP); void push_fade(int p_start_index, int p_length); void push_shake(int p_strength, float p_rate); void push_wave(float p_frequency, float p_amplitude); @@ -435,6 +460,10 @@ public: void push_rainbow(float p_saturation, float p_value, float p_frequency); void push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment); void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1); + void set_cell_row_background_color(const Color &p_odd_row_bg, const Color &p_even_row_bg); + void set_cell_border_color(const Color &p_color); + void set_cell_size_override(const Size2 &p_min_size, const Size2 &p_max_size); + void set_cell_padding(const Rect2 &p_padding); int get_current_table_column() const; void push_cell(); void pop(); @@ -489,6 +518,18 @@ public: void set_text(const String &p_string); + void set_text_direction(TextDirection p_text_direction); + TextDirection get_text_direction() const; + + void set_language(const String &p_language); + String get_language() const; + + void set_structured_text_bidi_override(Control::StructuredTextParser p_parser); + Control::StructuredTextParser get_structured_text_bidi_override() const; + + void set_structured_text_bidi_override_options(Array p_args); + Array get_structured_text_bidi_override_options() const; + void set_visible_characters(int p_visible); int get_visible_characters() const; int get_total_character_count() const; |