diff options
Diffstat (limited to 'scene/gui/rich_text_effect.h')
-rw-r--r-- | scene/gui/rich_text_effect.h | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h index a5401f7eaa..1aa62c1c83 100644 --- a/scene/gui/rich_text_effect.h +++ b/scene/gui/rich_text_effect.h @@ -31,7 +31,7 @@ #ifndef RICH_TEXT_EFFECT_H #define RICH_TEXT_EFFECT_H -#include "core/resource.h" +#include "core/io/resource.h" class RichTextEffect : public Resource { GDCLASS(RichTextEffect, Resource); @@ -54,32 +54,37 @@ protected: static void _bind_methods(); public: - uint64_t relative_index; - uint64_t absolute_index; - bool visibility; + Vector2i range; + bool visibility = true; + bool outline = false; Point2 offset; Color color; - char32_t character; - float elapsed_time; + float elapsed_time = 0.0f; Dictionary environment; + uint32_t glpyh_index = 0; + RID font; CharFXTransform(); ~CharFXTransform(); - uint64_t get_relative_index() { return relative_index; } - void set_relative_index(uint64_t p_index) { relative_index = p_index; } - uint64_t get_absolute_index() { return absolute_index; } - void set_absolute_index(uint64_t p_index) { absolute_index = p_index; } + Vector2i get_range() { return range; } + void set_range(const Vector2i &p_range) { range = p_range; } float get_elapsed_time() { return elapsed_time; } void set_elapsed_time(float p_elapsed_time) { elapsed_time = p_elapsed_time; } bool is_visible() { return visibility; } - void set_visibility(bool p_vis) { visibility = p_vis; } + void set_visibility(bool p_visibility) { visibility = p_visibility; } + bool is_outline() { return outline; } + void set_outline(bool p_outline) { outline = p_outline; } Point2 get_offset() { return offset; } void set_offset(Point2 p_offset) { offset = p_offset; } Color get_color() { return color; } void set_color(Color p_color) { color = p_color; } - int get_character() { return (int)character; } - void set_character(int p_char) { character = (char32_t)p_char; } + + uint32_t get_glyph_index() const { return glpyh_index; }; + void set_glyph_index(uint32_t p_glpyh_index) { glpyh_index = p_glpyh_index; }; + RID get_font() const { return font; }; + void set_font(RID p_font) { font = p_font; }; + Dictionary get_environment() { return environment; } void set_environment(Dictionary p_environment) { environment = p_environment; } }; |