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-rw-r--r--scene/gui/progress_bar.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h
index 371d0370f6..fb6060d932 100644
--- a/scene/gui/progress_bar.h
+++ b/scene/gui/progress_bar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,10 +34,9 @@
#include "scene/gui/range.h"
class ProgressBar : public Range {
-
GDCLASS(ProgressBar, Range);
- bool percent_visible;
+ bool percent_visible = true;
protected:
void _notification(int p_what);
@@ -47,7 +46,7 @@ public:
void set_percent_visible(bool p_visible);
bool is_percent_visible() const;
- Size2 get_minimum_size() const;
+ Size2 get_minimum_size() const override;
ProgressBar();
};