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-rw-r--r--scene/gui/progress_bar.h20
1 files changed, 18 insertions, 2 deletions
diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h
index fb6060d932..5ba21ad7d5 100644
--- a/scene/gui/progress_bar.h
+++ b/scene/gui/progress_bar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,11 +43,27 @@ protected:
static void _bind_methods();
public:
+ enum FillMode {
+ FILL_BEGIN_TO_END,
+ FILL_END_TO_BEGIN,
+ FILL_TOP_TO_BOTTOM,
+ FILL_BOTTOM_TO_TOP,
+ FILL_MODE_MAX
+ };
+
+ void set_fill_mode(int p_fill);
+ int get_fill_mode();
+
void set_percent_visible(bool p_visible);
bool is_percent_visible() const;
Size2 get_minimum_size() const override;
ProgressBar();
+
+private:
+ FillMode mode = FILL_BEGIN_TO_END;
};
+VARIANT_ENUM_CAST(ProgressBar::FillMode);
+
#endif // PROGRESS_BAR_H