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Diffstat (limited to 'scene/gui/popup_menu.cpp')
-rw-r--r--scene/gui/popup_menu.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index d733c33c5f..44df8eafdc 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -252,6 +252,8 @@ void PopupMenu::_submenu_timeout() {
}
void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
if (p_event->is_action("ui_down") && p_event->is_pressed()) {
int search_from = mouse_over + 1;
if (search_from >= items.size()) {
@@ -359,7 +361,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
if (b->is_pressed() || (!b->is_pressed() && during_grabbed_click)) {
// Allow activating item by releasing the LMB or any that was down when the popup appeared.
// However, if button was not held when opening menu, do not allow release to activate item.
- if (button_idx == BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) {
+ if (button_idx == MOUSE_BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) {
bool was_during_grabbed_click = during_grabbed_click;
during_grabbed_click = false;
initial_button_mask = 0;
@@ -722,6 +724,7 @@ void PopupMenu::_notification(int p_what) {
for (int i = 0; i < items.size(); i++) {
items.write[i].xl_text = tr(items[i].text);
items.write[i].dirty = true;
+ _shape_item(i);
}
child_controls_changed();