diff options
Diffstat (limited to 'scene/gui/popup_menu.cpp')
-rw-r--r-- | scene/gui/popup_menu.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 40bcc243d1..2fdcf11ca8 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -101,9 +101,11 @@ Size2 PopupMenu::_get_contents_minimum_size() const { minsize.width += check_w; } - int height_limit = get_usable_parent_rect().size.height; - if (minsize.height > height_limit) { - minsize.height = height_limit; + if (is_inside_tree()) { + int height_limit = get_usable_parent_rect().size.height; + if (minsize.height > height_limit) { + minsize.height = height_limit; + } } return minsize; @@ -282,14 +284,15 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { } // Make an area which does not include v scrollbar, so that items are not activated when dragging scrollbar. - Rect2 item_clickable_area = control->get_global_rect(); - float scroll_width = scroll_container->get_v_scrollbar()->is_visible_in_tree() ? scroll_container->get_v_scrollbar()->get_size().width : 0; - item_clickable_area.set_size(Size2(item_clickable_area.size.width - scroll_width, item_clickable_area.size.height)); + Rect2 item_clickable_area = scroll_container->get_rect(); + if (scroll_container->get_v_scrollbar()->is_visible_in_tree()) { + item_clickable_area.size.width -= scroll_container->get_v_scrollbar()->get_size().width; + } Ref<InputEventMouseButton> b = p_event; if (b.is_valid()) { - if (!item_clickable_area.has_point(b->get_global_position())) { + if (!item_clickable_area.has_point(b->get_position())) { return; } @@ -331,7 +334,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> m = p_event; if (m.is_valid()) { - if (!item_clickable_area.has_point(m->get_global_position())) { + if (!item_clickable_area.has_point(m->get_position())) { return; } |