diff options
Diffstat (limited to 'scene/gui/patch_9_rect.cpp')
-rw-r--r-- | scene/gui/patch_9_rect.cpp | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp new file mode 100644 index 0000000000..4e1856778e --- /dev/null +++ b/scene/gui/patch_9_rect.cpp @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* patch_9_rect.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "patch_9_rect.h" + +#include "servers/visual_server.h" + +void NinePatchRect::_notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + if (texture.is_null()) + return; + + Size2 s=get_size(); + RID ci = get_canvas_item(); + VS::get_singleton()->canvas_item_add_nine_patch(ci,Rect2(Point2(),s),region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),VS::NINE_PATCH_STRETCH,VS::NINE_PATCH_STRETCH,draw_center); + //draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); + +/* + Vector<Point2> points; + points.resize(4); + points[0]=Point2(0,0); + points[1]=Point2(s.x,0); + points[2]=Point2(s.x,s.y); + points[3]=Point2(0,s.y); + Vector<Point2> uvs; + uvs.resize(4); + uvs[0]=Point2(0,0); + uvs[1]=Point2(1,0); + uvs[2]=Point2(1,1); + uvs[3]=Point2(0,1); + + VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid()); +*/ + } +} + +Size2 NinePatchRect::get_minimum_size() const { + + return Size2(margin[MARGIN_LEFT]+margin[MARGIN_RIGHT],margin[MARGIN_TOP]+margin[MARGIN_BOTTOM]); +} +void NinePatchRect::_bind_methods() { + + + ClassDB::bind_method(_MD("set_texture","texture"), & NinePatchRect::set_texture ); + ClassDB::bind_method(_MD("get_texture"), & NinePatchRect::get_texture ); + ClassDB::bind_method(_MD("set_patch_margin","margin","value"), & NinePatchRect::set_patch_margin ); + ClassDB::bind_method(_MD("get_patch_margin","margin"), & NinePatchRect::get_patch_margin ); + ClassDB::bind_method(_MD("set_region_rect","rect"),&NinePatchRect::set_region_rect); + ClassDB::bind_method(_MD("get_region_rect"),&NinePatchRect::get_region_rect); + ClassDB::bind_method(_MD("set_draw_center","draw_center"), & NinePatchRect::set_draw_center ); + ClassDB::bind_method(_MD("get_draw_center"), & NinePatchRect::get_draw_center ); + + ADD_SIGNAL(MethodInfo("texture_changed")); + + ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); + + ADD_GROUP("Patch Margin","patch_margin_"); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM ); + +} + + +void NinePatchRect::set_texture(const Ref<Texture>& p_tex) { + + if (texture==p_tex) + return; + texture=p_tex; + update(); + /* + if (texture.is_valid()) + texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites + */ + minimum_size_changed(); + emit_signal("texture_changed"); +} + +Ref<Texture> NinePatchRect::get_texture() const { + + return texture; +} + + + +void NinePatchRect::set_patch_margin(Margin p_margin,int p_size) { + + ERR_FAIL_INDEX(p_margin,4); + margin[p_margin]=p_size; + update(); + minimum_size_changed(); + switch (p_margin) { + case MARGIN_LEFT: + _change_notify("patch_margin/left"); + break; + case MARGIN_TOP: + _change_notify("patch_margin/top"); + break; + case MARGIN_RIGHT: + _change_notify("patch_margin/right"); + break; + case MARGIN_BOTTOM: + _change_notify("patch_margin/bottom"); + break; + } +} + +int NinePatchRect::get_patch_margin(Margin p_margin) const{ + + ERR_FAIL_INDEX_V(p_margin,4,0); + return margin[p_margin]; +} + +void NinePatchRect::set_region_rect(const Rect2& p_region_rect) { + + if (region_rect==p_region_rect) + return; + + region_rect=p_region_rect; + + item_rect_changed(); + _change_notify("region_rect"); +} + +Rect2 NinePatchRect::get_region_rect() const { + + return region_rect; +} + +void NinePatchRect::set_draw_center(bool p_draw) { + + draw_center=p_draw; + update(); +} + +bool NinePatchRect::get_draw_center() const{ + + return draw_center; +} + +NinePatchRect::NinePatchRect() { + + + margin[MARGIN_LEFT]=0; + margin[MARGIN_RIGHT]=0; + margin[MARGIN_BOTTOM]=0; + margin[MARGIN_TOP]=0; + + set_mouse_filter(MOUSE_FILTER_IGNORE); + draw_center=true; +} + + +NinePatchRect::~NinePatchRect() +{ +} |