diff options
Diffstat (limited to 'scene/gui/option_button.cpp')
-rw-r--r-- | scene/gui/option_button.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index f21b5f43c6..dc1d6cc73e 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -491,9 +491,11 @@ void OptionButton::show_popup() { return; } - Size2 button_size = get_global_transform_with_canvas().get_scale() * get_size(); - popup->set_position(get_screen_position() + Size2(0, button_size.height)); - popup->set_size(Size2i(button_size.width, 0)); + Rect2 rect = get_screen_rect(); + rect.position.y += rect.size.height; + rect.size.height = 0; + popup->set_position(rect.position); + popup->set_size(rect.size); // If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused. if (current != NONE_SELECTED && !popup->is_item_disabled(current)) { @@ -519,10 +521,6 @@ void OptionButton::show_popup() { popup->popup(); } -void OptionButton::get_translatable_strings(List<String> *p_strings) const { - popup->get_translatable_strings(p_strings); -} - void OptionButton::_validate_property(PropertyInfo &p_property) const { if (p_property.name == "text" || p_property.name == "icon") { p_property.usage = PROPERTY_USAGE_NONE; |