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-rw-r--r--scene/gui/option_button.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index a5a6240e27..931dffe3bb 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -204,8 +204,7 @@ void OptionButton::pressed() {
// If not triggered by the mouse, start the popup with the checked item selected.
if (popup->get_item_count() > 0) {
- if ((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) ||
- (get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept"))) {
+ if (!_was_pressed_by_mouse()) {
popup->set_current_index(current > -1 ? current : 0);
} else {
popup->scroll_to_item(current > -1 ? current : 0);