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Diffstat (limited to 'scene/gui/option_button.cpp')
-rw-r--r--scene/gui/option_button.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 8fdd3db4e7..e52b6917be 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -62,13 +62,13 @@ void OptionButton::_notification(int p_what) {
if (get_theme_constant("modulate_arrow")) {
switch (get_draw_mode()) {
case DRAW_PRESSED:
- clr = get_theme_color("font_color_pressed");
+ clr = get_theme_color("font_pressed_color");
break;
case DRAW_HOVER:
- clr = get_theme_color("font_color_hover");
+ clr = get_theme_color("font_hover_color");
break;
case DRAW_DISABLED:
- clr = get_theme_color("font_color_disabled");
+ clr = get_theme_color("font_disabled_color");
break;
default:
clr = get_theme_color("font_color");
@@ -336,7 +336,6 @@ void OptionButton::_bind_methods() {
}
OptionButton::OptionButton() {
- current = -1;
set_toggle_mode(true);
set_text_align(ALIGN_LEFT);
if (is_layout_rtl()) {