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Diffstat (limited to 'scene/gui/menu_button.cpp')
-rw-r--r--scene/gui/menu_button.cpp22
1 files changed, 18 insertions, 4 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index b67d8c00d6..e12cd55e6f 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -55,8 +55,9 @@ void MenuButton::pressed() {
Size2 size = get_size();
Point2 gp = get_global_position();
- popup->set_global_position(gp + Size2(0, size.height));
+ popup->set_global_position(gp + Size2(0, size.height * get_global_transform().get_scale().y));
popup->set_size(Size2(size.width, 0));
+ popup->set_scale(get_global_transform().get_scale());
popup->set_parent_rect(Rect2(Point2(gp - popup->get_global_position()), get_size()));
popup->popup();
}
@@ -91,6 +92,16 @@ bool MenuButton::is_switch_on_hover() {
return switch_on_hover;
}
+void MenuButton::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+ if (!is_visible_in_tree()) {
+ popup->hide();
+ }
+ }
+}
+
void MenuButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
@@ -116,15 +127,18 @@ MenuButton::MenuButton() {
switch_on_hover = false;
set_flat(true);
+ set_toggle_mode(true);
set_disable_shortcuts(false);
set_enabled_focus_mode(FOCUS_NONE);
+ set_process_unhandled_key_input(true);
+ set_action_mode(ACTION_MODE_BUTTON_PRESS);
+
popup = memnew(PopupMenu);
popup->hide();
add_child(popup);
- popup->set_as_toplevel(true);
popup->set_pass_on_modal_close_click(false);
- set_process_unhandled_key_input(true);
- set_action_mode(ACTION_MODE_BUTTON_PRESS);
+ popup->connect("about_to_show", this, "set_pressed", varray(true)); // For when switching from another MenuButton.
+ popup->connect("popup_hide", this, "set_pressed", varray(false));
}
MenuButton::~MenuButton() {