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Diffstat (limited to 'scene/gui/menu_button.cpp')
-rw-r--r--scene/gui/menu_button.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 63b5793b3e..737ba84617 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -33,7 +33,7 @@
#include "core/os/keyboard.h"
#include "scene/main/window.h"
-void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
+void MenuButton::unhandled_key_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
if (!_is_focus_owner_in_shorcut_context()) {
@@ -86,6 +86,7 @@ void MenuButton::_popup_visibility_changed(bool p_visible) {
}
void MenuButton::pressed() {
+ emit_signal(SNAME("about_to_popup"));
Size2 size = get_size();
Point2 gp = get_screen_position();
@@ -99,8 +100,8 @@ void MenuButton::pressed() {
popup->popup();
}
-void MenuButton::_gui_input(Ref<InputEvent> p_event) {
- BaseButton::_gui_input(p_event);
+void MenuButton::gui_input(const Ref<InputEvent> &p_event) {
+ BaseButton::gui_input(p_event);
}
PopupMenu *MenuButton::get_popup() const {
@@ -171,7 +172,7 @@ MenuButton::MenuButton() {
popup = memnew(PopupMenu);
popup->hide();
- add_child(popup);
+ add_child(popup, false, INTERNAL_MODE_FRONT);
popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(true));
popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(false));
}