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Diffstat (limited to 'scene/gui/label.cpp')
-rw-r--r--scene/gui/label.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index a7f88514e0..e3e9368a12 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -244,7 +244,7 @@ void Label::_notification(int p_what) {
CharType n = xl_text[i + pos + 1];
if (uppercase) {
c = String::char_uppercase(c);
- n = String::char_uppercase(c);
+ n = String::char_uppercase(n);
}
float move = font->draw_char(ci, Point2(x_ofs_shadow, y_ofs) + shadow_ofs, c, n, font_color_shadow, false);
@@ -265,7 +265,7 @@ void Label::_notification(int p_what) {
CharType n = xl_text[i + pos + 1];
if (uppercase) {
c = String::char_uppercase(c);
- n = String::char_uppercase(c);
+ n = String::char_uppercase(n);
}
x_ofs += drawer.draw_char(ci, Point2(x_ofs, y_ofs), c, n, font_color);
@@ -395,7 +395,7 @@ void Label::regenerate_word_cache() {
for (int i = 0; i <= xl_text.length(); i++) {
- CharType current = i < xl_text.length() ? xl_text[i] : ' '; //always a space at the end, so the algo works
+ CharType current = i < xl_text.length() ? xl_text[i] : L' '; //always a space at the end, so the algo works
if (uppercase)
current = String::char_uppercase(current);