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-rw-r--r--scene/gui/item_list.h57
1 files changed, 31 insertions, 26 deletions
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index d08823c398..148fa7ba9f 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -52,7 +52,7 @@ public:
private:
struct Item {
Ref<Texture2D> icon;
- bool icon_transposed;
+ bool icon_transposed = false;
Rect2i icon_region;
Color icon_modulate;
Ref<Texture2D> tag_icon;
@@ -62,10 +62,10 @@ private:
String language;
TextDirection text_direction = TEXT_DIRECTION_AUTO;
- bool selectable;
- bool selected;
- bool disabled;
- bool tooltip_enabled;
+ bool selectable = false;
+ bool selected = false;
+ bool disabled = false;
+ bool tooltip_enabled = false;
Variant metadata;
String tooltip;
Color custom_fg;
@@ -79,50 +79,50 @@ private:
bool operator<(const Item &p_another) const { return text < p_another.text; }
};
- int current;
+ int current = -1;
- bool shape_changed;
+ bool shape_changed = true;
- bool ensure_selected_visible;
- bool same_column_width;
+ bool ensure_selected_visible = false;
+ bool same_column_width = false;
- bool auto_height;
- float auto_height_value;
+ bool auto_height = false;
+ float auto_height_value = 0.0;
Vector<Item> items;
Vector<int> separators;
- SelectMode select_mode;
- IconMode icon_mode;
+ SelectMode select_mode = SELECT_SINGLE;
+ IconMode icon_mode = ICON_MODE_LEFT;
VScrollBar *scroll_bar;
+ TextParagraph::OverrunBehavior text_overrun_behavior = TextParagraph::OVERRUN_NO_TRIMMING;
- uint64_t search_time_msec;
+ uint64_t search_time_msec = 0;
String search_string;
- int current_columns;
- int fixed_column_width;
- int max_text_lines;
- int max_columns;
+ int current_columns = 1;
+ int fixed_column_width = 0;
+ int max_text_lines = 1;
+ int max_columns = 1;
Size2 fixed_icon_size;
Size2 max_item_size_cache;
- int defer_select_single;
+ int defer_select_single = -1;
- bool allow_rmb_select;
+ bool allow_rmb_select = false;
- bool allow_reselect;
+ bool allow_reselect = false;
- real_t icon_scale;
+ real_t icon_scale = 1.0;
- bool do_autoscroll_to_bottom;
+ bool do_autoscroll_to_bottom = false;
Array _get_items() const;
void _set_items(const Array &p_items);
void _scroll_changed(double);
- void _gui_input(const Ref<InputEvent> &p_event);
void _shape(int p_idx);
protected:
@@ -130,8 +130,10 @@ protected:
static void _bind_methods();
public:
- void add_item(const String &p_item, const Ref<Texture2D> &p_texture = Ref<Texture2D>(), bool p_selectable = true);
- void add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable = true);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
+
+ int add_item(const String &p_item, const Ref<Texture2D> &p_texture = Ref<Texture2D>(), bool p_selectable = true);
+ int add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable = true);
void set_item_text(int p_idx, const String &p_text);
String get_item_text(int p_idx) const;
@@ -182,6 +184,9 @@ public:
void set_item_custom_fg_color(int p_idx, const Color &p_custom_fg_color);
Color get_item_custom_fg_color(int p_idx) const;
+ void set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior);
+ TextParagraph::OverrunBehavior get_text_overrun_behavior() const;
+
void select(int p_idx, bool p_single = true);
void deselect(int p_idx);
void deselect_all();