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Diffstat (limited to 'scene/gui/item_list.cpp')
-rw-r--r--scene/gui/item_list.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 4215c9aff4..c0f2cdbef1 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "item_list.h"
+
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "core/string/translation.h"
@@ -546,7 +547,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) {
+ if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
select(defer_select_single, true);
emit_signal(SNAME("multi_selected"), defer_select_single, true);
@@ -554,7 +555,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (mb.is_valid() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == MOUSE_BUTTON_RIGHT)) && mb->is_pressed()) {
+ if (mb.is_valid() && (mb->get_button_index() == MouseButton::LEFT || (allow_rmb_select && mb->get_button_index() == MouseButton::RIGHT)) && mb->is_pressed()) {
search_string = ""; //any mousepress cancels
Vector2 pos = mb->get_position();
Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg"));
@@ -600,16 +601,16 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), i, get_local_mouse_position());
}
} else {
- if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MouseButton::LEFT) {
defer_select_single = i;
return;
}
- if (items[i].selected && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (items[i].selected && mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), i, get_local_mouse_position());
} else {
bool selected = items[i].selected;
@@ -624,7 +625,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), i, get_local_mouse_position());
} else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_double_click()) {
emit_signal(SNAME("item_activated"), i);
@@ -634,7 +635,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("rmb_clicked"), mb->get_position());
return;
@@ -643,10 +644,10 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
// Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting.
emit_signal(SNAME("nothing_selected"));
}
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8);
}
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8);
}
@@ -1605,7 +1606,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("move_item", "from_idx", "to_idx"), &ItemList::move_item);
- ClassDB::bind_method(D_METHOD("set_item_count"), &ItemList::set_item_count);
+ ClassDB::bind_method(D_METHOD("set_item_count", "count"), &ItemList::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item);